Step 1
Frost is made up of many tiny crystals. To simulate the frost effect, we need to create a snowflake structure brush. Creates a new file, fills a black background, creates a new layer, and draws roughly the following structure with a round hard brush.
Step 2
Set layer opacity to 20%
Step 3
Create a new layer and use a brush to roughly scribble the white idea of the image below.
Step 4
Merge layers and reverse color (ctrl+i). Select Edit > Define Brush presets.
Step 5
Enter the Brush window (F5), turn on shape dynamics, and design a larger size jitter with a smaller angle jitter.
Step 6
Open the scatter and add a little scatter effect.
Step 7
You can find a pass, though not necessarily.
Step 8
Use a brush to apply the outer edge of the object you want to cover frost. The object is large and the brush is small.
Step 9
Only the outer rim is not enough-the object must be dealt with in the middle. Create a new file and fill it with black. Create a new layer and draw a scale effect, roughly as shown below.
Step 10
Set the layer opacity to 40%.
Step 11
Create a new layer and randomly click on a small white dot. Reverse the color and save the brush as before.
Step 12
Give the brush a large spacing to separate the scales.
Step 13
Open shape dynamics and set parameters similar to those before.
Step 14
Turn on delivery.
Step 15
Use a brush smear in the body part of the object.
Category:
- PS Getting Started Tutorial