Spritebuilder Study notes Seven

Source: Internet
Author: User

Chapter 8

Selecting and unlocking levels

For this game, you will give the player a way to choose which one to start with. Because levels are separate, you will use a scroll View node to let the player choose.

In addition, you will want to have an elastic way to add more levels to track which level has been unlocked by the player. The GameState class is very helpful at this point.

Of course, you must add additional level CCB files. You will also learn how to count the level files in your current app.

You will also complete more menus.

Adding the Content Node

Start by designing scroll View's content node.

Spritebuilder Study notes Seven

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