StarCraft php prototype-PHP development

Source: Internet
Author: User
The problem to be solved: can we reduce the use of new and avoid understanding the Class Name of the object when you need to add an object. Idea: php5 provides the clone method. We can add an object, and then we can clone it every time we need to add an object of the same type as her. We generally use new to add objects, but it usually takes some work to add an object. However, there are often a large number of objects in some categories added to the interstellar system, such as many new gunshots and dragons.

The problem to be solved: can we reduce the use of new and avoid understanding the Class Name of the object when you need to add an object.

Idea: php5 provides the clone method. We can add an object, and then we can clone it every time we need to add an object of the same type as her.

Prototype mode example:

 

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