Summary of the network game stage

Source: Internet
Author: User

The team project was temporarily changed to design and implement online games. We designed the online game is a small 2D RPG Fairy class game.

The whole system is divided into client and server.

1. Client:

The game is divided into three occupations, the user can choose to register or register after connecting to the server. During the game, players can enjoy the music, chat with other players PK, upgrade to play strange, and according to the game plot to accept the main task, and related to money trading.

Use case diagram:

2. Service side:

Handles the message reception and sending of all online players. With real-time synchronization. and connect to the database to remember

Record online player information and change information. Game running logic processing between players.

Use case diagram:

Summary of the network game stage

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