Summary of the tenth scrum project of the real Boxing King project-shi jinhao

Source: Internet
Author: User

In the software engineering class, I reported to you the progress of our real-person boxing project. The game showed great interest, which gave us a powerful impetus to our group, at the same time, I felt a lot of pressure... Mr. Yan Xin also put forward many opinions, including how to increase user stickiness. This is indeed a very important issue. Although our games seem interesting, spoof, and eye-catching at the beginning, can users not remember to play them once?As the saying goes: only when the tide recedes can we know who has been swimming naked. Software can not only be regarded as busy for a while, but also be able to truly retain users only by doing a good job of user experience.

The following is a summary of scrum today:

  • Progress

    today's work

    progress

    problem: solved

    tomorrow's plan

    Tian Fei

    Work Item 37922: user input

    none

    continue to work item 37922

    Fu Hao

    Work Item 37923: character state control

    Work Item 37924: game logic

     

    None

    Resume Work Item 37923/37924

    Chen wenlin

    Work Item 37935: XML Description for converting characters

     

    None

    Resume Work Item 37935

    Peng Xiulian

    Work Item 37929: test collision

    Job item 37930: Test input module

    Completed. The bug has been reported.

    None

    Start work item000031: Test character Transfer

    Chen Zihe

    Work Item 37704: person-style photo processing

    The photo processing of the boxing action is completed again, ensuring that the size of each image and the relative position of the characters are fixed for easy display.

    The wall root part of the image background has an opaque part: do not pay attention to it before, and then re-process it.

    Resume Work Item 37704

    Shi jinhao

    Work Item 37851: person-style photo taking

    Shooting a new punch,

    None

    Continue to work item 37704: Shoot, squatting, jumping, and other actions

     

  • TFS report


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