The main topics discussed by scrum today are:
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- DirectX display image
Because we are not familiar with DirectX, we first discussed this technical issue today. Fu haotong said that this is not a problem, and the transparent channel of PNG images can be used to solve the background problem of the character and the timer can be used to generate an animation.
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- Discussion on the game framework
Because the generation method of the character action image has changed (ProgramSo the game framework can be simplified. The following is the simplified program architecture diagram:
Compare the previous versions:
We can see that it is indeed much simpler, and the main simplification is:
- Integrate the sound and special effects modules into a unified model object
- Delete the gesture generator and body parts splitter modules that are no longer needed
- FrameworkCodeReview
After my discussion yesterday, I began to write framework code, mainly for module definition and interface description. First, it was a clearer interface definition, and second, it was convenient for test to design a testing framework. Two problems are raised in review:
- The state transition of a person's actions is ensured by the logic of the program. In this way, the code is troublesome and the correctness is not guaranteed. Fu Hao proposed that a state machine can be pre-defined and embedded into the program, then the program only needs to execute according to the state machine. In fact, the state machine is changed from online to offline. After discussion, I think this is more make sense. However, there are many characters in the status, so it is still worth considering whether the workload increases. You can check the effect in one or two demos first.
- Test indicates that the Framework Code is still generic and not easy to test. This is expected because it cannot be detailed in one day. Will be gradually improved in the future, this process also needs to be added to the test.
- Work summary and Plan
| |
today |
tomorrow |
| Fu Hao |
familiar with DirectX display images |
Work with test to complete the Framework Code, state Machine implementation |
| Tian Fei |
familiar with DirectX |
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| Chen wenlin |
familiar with DirectX |
none (Back to School) |
| Chen Zihe |
familiar with DirectX |
recognition and stitching of head images |
| Peng Xiulian |
familiar with DirectX |
complete interface code with Fu Hao |
Shi jinhao |
Familiar with DirectX and write framework code |
Complete framework code |
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- TFS report