Chinese name: Fashion designer-Vera's growth Diary
English name: Fashion Dream
Sina official microblog: http://weibo.com/u/2619089061
: Http://itunes.apple.com/us/app/fashion-dream/id499200589? Ls = 1 & mt = 8
650) this. width = 650; "border =" 0 "height =" 423 "src =" http://www.bkjia.com/uploads/allimg/131228/0ZSC931-0.png "alt =" image "title =" image "style =" border-bottom: 0px; border-left: 0px; border-top: 0px; border-right: 0px "/>
650) this. width = 650; "border =" 0 "height =" 424 "src =" http://www.bkjia.com/uploads/allimg/131228/0ZSBW1-1.png "alt =" image "title =" image "style =" border-bottom: 0px; border-left: 0px; border-top: 0px; border-right: 0px "/>
At first glance, I spent a total of two months in the development of the game's core architecture, especially the first day of the Chinese New Year and the last 10 days after the end of the year. Now, I feel a little gratified when I see the game on the shelves, whether or not it will get angry or not, at least for me, it has grown a lot. I remember that when I first came to the company, the game framework was just taken shape and I felt that the progress was faster than a day, maybe not so exaggerated, but people involved in development felt like this: early stage is very slow, later stage is very fast ).. It suddenly gave me a little back to the days when I was developing a system for my school two years ago. Although the development pressure was not as great as it was at the beginning, it did .. At that time, I had 14 hours of code every day, and my heart had to finish the concept of the product as soon as possible. I read the Summary log at that time, and there was such a passage:
"At that time, my school system was very big. At that time, I didn't know how much energy and patience I had. I stayed for half a month and lived code for 13 hours every day, kung fu will not lose your heart, but it was finally made. Remember the kind of pain from the heart in the last few days ..... I wanted to vomit when I saw that IDE. I really don't know why I don't feel this way when I was a great guy with 14 hours of code every day. I'm so envious! My biggest feeling is that the software was not just as simple as that-at that time, the teacher at the student's office was very vague about his needs, another partner of mine and I spent two days writing a requirement analysis. She directly said, "You should try to do it as soon as possible!" When the software was made, she picked it up. In just half an hour, she clearly described her needs, i'm so upset why I didn't describe my needs like this before I made software, so I had to make a big effort and modify more than 2000 lines of code. Later, the teacher used it every time, we need to raise some new requirements .... hey, I got it! It is estimated that there will be more than 10 maintenance tasks in the future. Since I have only one software coders and no guidance personnel, I have to solve all the problems by myself and ensure that the code I have written will not contain any bugs. In retrospect, during that time, my usual programming enthusiasm was purely wiped out ...."
Haha. Now it seems that there is a small and frivolous taste. I still remember the opening price with the school after the software was completed. I will not talk about the specific price. Anyway, my classmates all said that I am asking for the price all over the sky ^ _ ^. In fact, the school actually paid me more than I proposed. Our project management teacher evaluated the software for several times higher than the price I offered to the school ..
After the Games were launched yesterday, some people were playing. Let's think about the entire process of Game Development and the company's corporate culture. Suddenly, I understood a lot ..
Two years ago, I was a student engaged in development, testing, maintenance, and school prices .. Two years later, I was a migrant worker, and I was very frivolous when I was a student .. Perhaps the realization of the dream is based on modesty, prudence, and continuous payment on the basis of the industry.
Finally, I hope this game will be commercially available.
This article is from the "Chief" blog, please be sure to keep this source http://clement.blog.51cto.com/2235236/781925