There is no 'animate' attached to the "Player" game object
This error message is prompted when you exercise in the instructor's unity3d shooting game video tutorial.
I know: When the player model is imported, the animation is not correctly added, prompting that the animation mentioned in the script cannot be found. But in fact, I set an animation segment. Since the unity 3D version is newer than the one used when the instructor recorded the video, this animation split is different from the video.
Missingcomponentexception: There is no 'animate' attached to the "Player" game object, but a script is trying to access it.
You probably need to add a animation to the game object "player". Or your script needs to check if the component is attached before using it.
Unityengine. animation. playqueued (system. String animation) (at C:/buildagent/work/d63dfc61_1_b60/artifacts/editorgenerated/animations. CS: 645)
Player. Update () (at assets/scripts/player. CS: 16)
You only need to set the rig-animationtype of the model in U3D to legacy.
Sync posting in blog http://anforen.com/wp/2014/11/there-is-no-animation-attached-to-the-player-game-object/
There is no 'animate' attached to the "Player" game object