Transfer methods of "by value" and "by reference"

Source: Internet
Author: User
For a method (function), the input parameter is passed by value instead of by reference.

It seems that there is no such thing as definition, but the problem is that if the object is passed in, the actual "value" is the address of the object in the memory similar to the pointer. therefore, the method will affect the object value.

Let's look at the example:

Public   Class A {
Private   Int A;

Public   Int Geta () {
ReturnA;
}

Public   Void Seta ( Int A) {
This.=A;
}
}
// ========================================================== =====

Public   Class Testa {


Public   Static   Void Main (string [] ARGs) {
A= NewA ();
A. Seta (1);
Changea ();
System. Out. println (A. Geta ());
}

Private   Static   Void Changea (a aa) {
AA. Seta (10);
}

}

The final result is: 10.

Therefore, if a method imports an object, be sure not to accidentally change the object state.

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