1, Zbar Read
Http://zbar.sourceforge.net/download.html
Zbar is a open source software suite for reading bar codes from various sources, such as video streams, image files and raw intensity sensors. It supports many popular symbologies (types of bar codes) including Ean-13/upc-a, UPC-E, EAN-8, Code 12 8, Code interleaved, 2 of 5 and QR Code.
2, Zxingqrcode
http://zarko-gajic.iz.hr/firemonkey-mobile-android-ios-qr-code-generation-using-delphi-xe-5-delphizxingqrcode/
In the VCL, the Tcanvas class allows accessing a pixels through the "canvas.pixels ()" property. In Firemonkey, this is not supported, and you had to use the SetPixel property of a Tbitmapdata instance.
Once the QR code is generated, to convert it to a bitmap image, in Firemonkey:
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var QRCode: TDelphiZXingQRCode; Row, Column: Integer; pixelColor : TAlphaColor; vBitMapData : TBitmapData; rSrc, rDest : TRectF; s : widestring;begin QRCode := TDelphiZXingQRCode.Create; try QRCode.Data := edtText.Text; QRCode.Encoding := TQRCodeEncoding(cmbEncoding.ItemIndex); QRCode.QuietZone := StrToIntDef(edtQuietZone.Text, 4); QRCodeBitmap.SetSize(QRCode.Rows, QRCode.Columns); for Row := 0 to QRCode.Rows - 1 do begin for Column := 0 to QRCode.Columns - 1 do begin if (QRCode.IsBlack[Row, Column]) then pixelColor := TAlphaColors.Black else pixelColor := TAlphaColors.White; if QRCodeBitmap.Map(TMapAccess.maWrite, vBitMapData) then try vBitMapData.SetPixel(Column, Row, pixelColor); finally QRCodeBitmap.Unmap(vBitMapData); end; end; end; finally QRCode.Free; end; //refresh image control imgQRCode is a TImage {code below}end; |
Note:compare this with the VCL approach of tdelphizxingqrcode usage.
VCL ' s Canvas.stretchdraw to FMX ' s Canvas.drawbitmap
There ' s no strecthdraw in FMX's Canvas class. There ' s drawbitmap. Stretchdraw By default does no antialiasing. FMX does. So I had to play a little until I is able to make it work correctly.
I ' ve decided to use Timage and not tpaintbox as I am simply not able to make tpicturebox in Firemonkey draw what I wanted
Using Timage, the code to get/display the generated QR code is as follows:
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//refresh image. imgQRCode is a TImageimgQRCode.Bitmap.SetSize(QRCodeBitmap.Width, QRCodeBitmap.Height);rSrc := TRectF.Create(0, 0, QRCodeBitmap.Width, QRCodeBitmap.Height);rDest := TRectF.Create(0, 0, imgQRCode.Bitmap.Width, imgQRCode.Bitmap.Height);if imgQRCode.Bitmap.Canvas.BeginScene thentry imgQRCode.Bitmap.Canvas.Clear(TAlphaColors.White); imgQRCode.Bitmap.Canvas.DrawBitmap(QRCodeBitmap, rSrc, rDest, 1);finally imgQRCode.Bitmap.Canvas.EndScene;end; |
Aliasing–do not need it!
By default, in FMX, when using Drawbitmap to resize it, antialiasing was used by default. There is the properties you need to set to ensure a bigger copy of your (small) QR code is drawn pixel-copy-perfect.
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begin imgQRCode.DisableInterpolation := true; imgQRCode.WrapMode := TImageWrapMode.iwStretch;end; |
In a Firemonkey Desktop application, this works as expected.
On Firemonkey Mobile It does not–the resized image is still blurred (antialiasing used).
That ' s it. QR Codes generation in Firemonkey–both desktop and mobile!
Download the FMX version of Delphizxingqrcode.pas:fmx-delphizxingqrcode
Comments is welcome (even more if you know how to resize a bitmap in Firemonkey on mobile without antialiasing)!
RELATED Links: http://zarko-gajic.iz.hr/generating-qr-codes-using-delphi-delphizxingqrcode-open-source-unit-by-debenu/
Two-dimensional code related content collection