U3D aabb. IsValid (), IsFinite (outDistanceForSort), IsFinite (outDistanceAlongView), u3disfinite

Source: Internet
Author: User

U3D aabb. IsValid (), IsFinite (outDistanceForSort), IsFinite (outDistanceAlongView), u3disfinite

This problem occurs because the uv points of the mesh are mesh. in vertices, if the values of x, y, and z in Vector3 are NaN, they are non-numeric, or the Infinity number is infinite, and the warning is always reported to consume a lot of memory, I am working on a mobile terminal, so you can avoid these points in your mesh point set. Sometimes float can be avoided. isInfinity and float. isNaN to judge,

Looks annoying.

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