U3d Getting Started

Source: Internet
Author: User

Scene and scenes roaming

F: Get focus or double click

Press and hold alt:360 to rotate

Align viewtoselected: Say the lens is consistent with the point

Hierarchy and Scene building basic components: Camera: Primary and secondary: depth depth priority clearflags background mode background background color cullingmask  Visible layer Projection projection mode fieldofview field of view Clippingplanes field of view viewportrect split-screen function Renderingpath render mode targettexture mask with ocdusion matte to reject HDR mode Particlesysterm Particle System Menu: Emission play frequency Shap emit way velocity/limit Modify speed forceover mimic physical effects color-rotation modify speed color Extemal wind. Cellision Simple realization of physical collision subemitter realization Dynamic. Texture animation effect Renderer rendering method

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U3d Getting Started

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