Objective
UNITE2015 's notes, the following extensions are mainly for mobile
The following update from: 2016-04-28
Mesh Baker
https://www.assetstore.unity3d.com/en/#!/content/5017
For artists, merge materials, textures, mesh merge
Simple LOD
https://www.assetstore.unity3d.com/en/#!/content/25366
Mesh reduction to support animated models
Easy Movie Texture
https://www.assetstore.unity3d.com/en/#!/content/10032
Only support Ogg format, support pause, video selection, drag. Support for transparent culling (unique). High performance
Magic Splitscreen
https://www.assetstore.unity3d.com/en/#!/content/12721
Split screen, such as video games, automatic split screen, efficient split screen. Suitable for many people, while playing with the same place
Dynamic Bone
https://www.assetstore.unity3d.com/#!/content/16743
Dynamic bones, such as character movements, the tail and chest also move with the character.
There are 3 main parameters:
1.Damping--resistance coefficient, which limits the size of the following speed, which can start at 50%.
2.Elasticity--softness/elasticity coefficient, indicating the amplitude of the rebound action.
3.Siffness-stiffness, the smooth/inherited speed between the accessory bone.
Build Report Tool
https://www.assetstore.unity3d.com/en/#!/content/8162
Find useless resources in your project
Texture Overview Pro
https://www.assetstore.unity3d.com/en/#!/content/10832
The memory details of the map in the project make the situation
Xarm
https://www.assetstore.unity3d.com/en/#!/content/10563
Aspect and Resolution Master various mobile phone models true resolution simulation
Wireframe Shader
https://www.assetstore.unity3d.com/en/#!/content/18794
The processing model is displayed in wireframe, and some wireframe effects
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