Guide:
No nonsense, the following 8 software is now very good mobile development tools, I think whether it is mobile development, interactive design, UI should know, in fact, should be used, use.
1. Sketch vector drawing software $79.99
is a professional vector graphics tool, built in a lot of basic pattern shapes, to help you easily design layers of the board, there are other functions: multi-layer fill, gradient, noise, mixed blur and so on.
2. LiveView Remote Screen Viewer free
A remote on-screen viewer on iOS, which can be easily demonstrated on iphone or ipad to run your software interactive prototyping after Mac design.
3. Orgami Image Design animation synthesis Tool free
The tool was developed by Facebook, and Facebook's news aggregator read app "paper" was written by the programmer after Orgami finished the prototype.
4. Paintcode vector Graphics Drawing tool $79.99
The biggest feature is that you only need to draw the vector in the Paintcode editor, and he can convert you to Objective-c code, and the advantage is that you don't have to tweak or recompile the code over and over again.
5. Balsamiq Mockups Rapid Prototyping tool $79
The recommended quick prototyping tool, hand-painted style, abandons distractions and focuses on considering interactions.
Of course, this kind of software has many, for example: Axure, Uxpin, Moqups,proto.io,
6. Flinto $20/month
Web-based, designed for iphone and ipad application prototyping. Flinto is a unique editor that mimics real-world applications and creates mobile interaction models.
7. Imageoptim Picture Lossless Optimization Tool Free
Imageoptim is a picture optimization tool that reduces the size of PNG, JPEG, and GIF images, and can be optimized for lossless.
8. Git version control software free
Git is a free and open source distributed version control system that makes it easy to publish and communicate source code.
Today, we have three major mobile operating systems: Android, IOS, Windows Phone. Each operating system has its own set of interface patterns, not to mention the differences between OS versions. In fact, you do not need to pursue the originality of the interactive interface, the most intelligent move is to use the tools to study the user's psychology (Mr. Zhang Xiaolong's understanding of user psychology is very unique, is that the product should be committed to solving the user's "greed" "anger"), focus on the establishment of a simple, effective interactive interface is enough.
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