> right. i ' M not sure if there ' S any interest in cocoa, but if there is, we need> a volunteer. but i ' M not sure if it ' s possible to compile the existing c++> Examples with objectivec.i ' M sure there would be interest in a Cocoa version of the AGG examples. Carbon feels slightly outdated and apple is really touting the use of Cocoa. having a demonstration of agg in cocoa would be valuable, even if quartz, the graphics api, produces pretty results on its own. objective c++ as used by the gcc-version in xcode manages To mix c++ and objective c quite good, so i ' m quite Sure it would be possible to compile agg within a cocoa framework. The Objective C extension is not that big Or complex to get to grips with - nothing compared to c ++. the hard part is to find your way around the Api. I ' M slowly starting to get a hang of cocoa, so i ' d like to give macosx_cocoa a try ...
> Actually I think the name macosx_carbon is fine. It works only for > building on macosx (powerpc and now Intel), and uses the carbon api on > both cases. you could name it macosx_gcc_carbon, but i don ' t think this > is necessary. i agree. do we really need macos_cw? it has only a Readme file withinstructions and a link to download agg2.mcp.xml.zip. now it ' s outdated, andworst of all, it contains a building environment for codewarrior - an xml fileof more than 3 megs. i wouldn ' t like to include it into the package.> what we could do in the future is an implementation of Macosx_cocoa, but > learning objectivec is not exactly my idea of a fun project ! Right. i ' M not sure if there ' s any interest in cocoa, but if there is, we needa volunteer. but i ' M not sure if it ' s possible to compile the existing c++examples with Objectivec.
> well, maybe there ' S a confusion with names. macos_cw refers to "CodeWarrior" > and can be compiled on macos 9 too. macosx_carbon assumes not only "Carbon",> but "gcc plus Carbon ". and it can be built only on macos x. actually I think the name macosx_carbon is fine. it works only for building on MacOSX (Powerpc and now intel), and uses the carbon api on both cases. you could name it macosx_gcc_ Carbon, but i don ' T think this is necessary. what we could do in the future is an implementation of Macosx_cocoa, but learning objectivec is not exactly my idea of a fun project !
> just a quick note to let you know that all agg 23 examples and the > library compile and work correctly in a developer transition kit running > osx for intel processors, using the macosx_carbon makefile. I will keep > an eye on future developments and the 2.4 tree. That ' S a good news. well, maybe there ' s a confusion with names. macos_cw refers to "CodeWarrior" and can be compiled on macos 9 too. macosx_carbon assumes not only "Carbon",but "GCC Plus carbon ". and it can be built only on macos x. i actually don ' T like the idea of including the building environment forcodewarrior ide, Because it ' S more than a meg.
Agg on a Mac