<! -- # Include file = "numcode. asp" -->
<%
Response. Buffer = True
With Response
. Expires =-1
. AddHeader "Pragma", "no-cache"
. AddHeader "cache-ctrol", "no-cache"
End
Dim num
Randomize
Num = Int (7999 * Rnd + 2000)
Session ("validateCode") = num
Dim Image
Dim Width, Height
Dim digtal
Dim Length
Dim sort
Dim hc
Length = 4
Hc = chr (13) & chr (10)
Redim sort (Length)
Digital = ""
For I = 1 To Length-Len (num)
Digital = digital & "0"
Next
For I = 1 To Len (num)
Digital = digital & Mid (num, I, 1)
Next
For I = 1 To Len (digital)
Sort (I) = Mid (digital, I, 1)
Next
Width = 8 * Len (digital)
Height = 10
Response. ContentType = "image/x-xbitmap"
Image = "# define counter_width" & Width & hc
Image = Image & "# define counter_height" & Height & hc
Image = Image & "static unsigned char counter_bits [] = {" & hc
For I = 1 To Height
For J = 1 To Length
Image = Image & a (sort (J), I )&","
Next
Next
Image = Left (Image, Len (Image)-1)
Image = Image & "};" & hc
Response. Write Image
%>
<%
Dim a (10, 10)
A (0, 1) = "0x3c" 'number 0
A (0, 2) = "0x66"
A (0, 3) = "0xc3"
A (0, 4) = "0xc3"
A (0, 5) = "0xc3"
A (0, 6) = "0xc3"
A (0, 7) = "0xc3"
A (0, 8) = "0xc3"
A (0, 9) = "0x66"
A (0, 10) = "0x3c"
A (1, 1) = "0x18" 'number 1
A (1, 2) = "0x1c"
A (1, 3) = "0x18"
A (1, 4) = "0x18"
A (1, 5) = "0x18"
A (1, 6) = "0x18"
A (1, 7) = "0x18"
A (1, 8) = "0x18"
A (1, 9) = "0x18"
A (0, 10) = "0x7e"
A (2, 1) = "0x3c" 'number 2
A (2, 2) = "0x66"
A (2, 3) = "0x60"
A (2, 4) = "0x60"
A (2, 5) = "0x30"
A (2, 6) = "0x18"
A (2, 7) = "0x0c"
A (2, 8) = "0x06"
A (2,9) = "0x06"
A (2, 10) = "0x7e"
A (3, 1) = "0x3c" 'number 3
A (3, 2) = "0x66"
A (3, 3) = "0xc0"
A (3, 4) = "0x60"
A (3, 5) = "0x1c"
A (3, 6) = "0x60"
A (3, 7) = "0xc0"
A (3, 8) = "0xc0"
A (3,9) = "0x66"
A (3,10) = "0x38"
A (4, 1) = "0x38" 'number 4
A (4, 2) = "0x3c"
A (4, 3) = "0x36"
A (4, 4) = "0x33"
A (4, 5) = "0x33"
A (4, 6) = "0x33"
A (4, 7) = "0xff"
A (4,8) = "0x30"
A (4,9) = "0x30"
A (4,10) = "0xfe"
A (5, 1) = "0xfe" 'number 5
A (5, 2) = "0xfe"
A (5, 3) = "0x06"
A (5, 4) = "0x06"
A (5, 5) = "0x3e"
A (5, 6) = "0x60"
A (5, 7) = "0xc0"
A (5, 8) = "0xc3"
A (5, 9) = "0x66"
A (5, 10) = "0x3c"
A (6, 1) = "0x60" 'number 6
A (6, 2) = "0x30"
A (6, 3) = "0x18"
A (6, 4) = "0x0c"
A (6, 5) = "0x3e"
A (6, 6) = "0x63"
A (6, 7) = "0xc3"
A (6, 8) = "0xc3"
A (6, 9) = "0x66"
A (6, 10) = "0x3c"
A (7,1) = "0xff" 'number 7
A (7,2) = "0xc0"
A (7,3) = "0x60"
A (7,4) = "0x30"
A (7,5) = "0x18"
A (7, 6) = "0x18"
A (7, 7) = "0x18"
A (7,8) = "0x18"
A (7,9) = "0x18"
A (7,10) = "0x18"
A (8, 1) = "0x3c" 'number 8
A (8, 2) = "0x66"
A (8, 3) = "0xc3"
A (8, 4) = "0x66"
A (8, 5) = "0x3c"
A (8, 6) = "0x66"
A (8, 7) = "0xc3"
A (8, 8) = "0xc3"
A (8, 9) = "0x66"
A (8, 10) = "0x3c"
A (9,1) = "0x3c" 'number 9
A (9, 2) = "0x66"
A (9,3) = "0xc3"
A (9,4) = "0xc3"
A (9,5) = "0x66"
A (9,6) = "0x3c"
A (9, 7) = "0x18"
A (9,8) = "0x0c"
A (9,9) = "0x06"
A (9,10) = "0x03"
%>