Asynchronous Tool Classes

Source: Internet
Author: User

public class Tasktools {//<summary>//whether the running state is modified before executing the callback function///</summary>        public bool Changerunningstatebeforecallback {get; private set;}        <summary>///Whether an asynchronous task is being performed///</summary> public bool Running {get; private set;} Public Tasktools (): this (false) {}//<summary>////< /summary>//<param name= "Changerunningstatebeforecallback" > whether to modify the running state defaults before executing the callback function False</param&gt        ; Public Tasktools (bool changerunningstatebeforecallback) {this.        Changerunningstatebeforecallback = Changerunningstatebeforecallback; }///<summary>///Perform asynchronous tasks///</summary>//<typeparam name= "T" > Asynchronous task return value type & lt;/typeparam>//<param name= "Control" > Controls to invoke when manipulating UI </param>///<param name= "ASYNCFU NC > Task </param to be performed>//<param name= "callback" > callback function executed after completion of the asynchronous task </param> public void run<t> (Control contro L, func<t> Asyncfunc, action<t> callback) {if (this.            Running) throw new InvalidOperationException ("The task is Running"); try {this.                Running = true;                        task<t> task = new Task<t> (() = {try {                    return Asyncfunc (); } catch (Exception ex) {Console.WriteLine (ex.                        Message);                    return default (T);                }                }); Task.                Start ();            Taskcontinue<t> (Control, task, callback); } catch (Exception ex) {Console.WriteLine (ex.            Message); } finally {this.            Running = false; }}///<summary>///Perform asynchronous tasks///</summary>//<typeparam name= "T" > Xor Step task return value type </typeparam>//<param name= "Control" > Controls to invoke when manipulating UI </param>//<param name = "args" > Incoming parameters for Asynchronous tasks </param>//<param name= "Asyncfunc" > Task tasks to be performed </param>//<param N Ame= "Callback" > callback function executed after completion of the asynchronous task </param> public void run<t> (Control control, object args, Func<obj ECT, t> Asyncfunc, action<t> callback) {if (this.            Running) throw new InvalidOperationException ("The task is Running"); try {this.                Running = true;                        task<t> task = new task<t> ((lambdaobj) + = {try {                    Return Asyncfunc (lambdaobj);           } catch (Exception ex)         {Console.WriteLine (ex.                        Message);                    return default (T);                }}, args); Task.                Start ();            Taskcontinue<t> (Control, task, callback); } catch (Exception ex) {Console.WriteLine (ex.            Message); } finally {this.            Running = false; }}///<summary>///delay to perform a task///</summary>//<param name= "Control" &G t; controls that require invoke when manipulating UI </param>///<param name= "millisecond" > number of milliseconds to execute on delay </param>//<param Name= "Callback" > callback function executed after completion of the asynchronous task </param> public void Delayedrun (int millisecond, control control, Action C Allback) {this. Run<int> (Control, () = {Thread.Sleep (millisecond);//4.0 class library return mi            Llisecond; }, (Time) =>            {callback ();        }); }///<summary>///Control.Invoke Method Package///</summary>//<typeparam name= "T "> Parameter type </typeparam>//<param name=" control "></param>//<param name=" args ">< /param>//<param name= "action" ></param> public static void Controlinvoke<t> (Control c  Ontrol, T args, action<t> Action) {try {invoke<t> (control, args,            Action); } catch (Exception ex) {Console.WriteLine (ex.            Message); }}///<summary>//////////////<typeparam Name= "T" ></typeparam>//<param name= "control" ></param>//<param name= "task" ></p aram>//<param name= "callback" ></param> privatevoid taskcontinue<t> (Control control, task<t> task, action<t> callback) {task. ContinueWith ((lambdaaction) + = {if (this. Changerunningstatebeforecallback) {this.                Running = false;                        } try {if (callback! = null) {                            There is a UI control that injects a callback function into the UI control's related thread to execute if (control! = null) {                        Tasktools.invoke<t> (Control, Lambdaaction.result, callback);                            } else {//otherwise executes the callback function within the current thread                        Callback (Lambdaaction.result); }}} catch (Exception ex) {CONSOLE.WR Iteline (ex.                Message); } finally               {this.                Running = false;        }            });        }///<summary>///Control.Invoke Method Simple Package//Note no Try Catch///</summary> <typeparam name= "T" > Parameter types </typeparam>//<param name= "control" ></param>//&lt ;p Aram Name= "args" ></param>///<param Name= "action" ></param> private static void Invok  E<t> (Control control, T args, action<t> Action) {//control is empty, executes the action if within the current thread            (Control = = NULL)                {action (args);            Return }//The control is being disposed or has been disposed without executing the action if (control. Disposing | | Control.            isdisposed) return; if (control. invokerequired) {control.            Invoke (Action, new object[] {args});            } else {action (args);      }  }    } 
       static void Main (string[] args)        {            tasktools task = new Tasktools (true);            Task. Delayedrun (n, NULL, PNLMAINFILL2);            Task. Delayedrun (+, NULL, () =            {                pnlmainfill ();                Task. Delayedrun (+, NULL, () =                //{                //    Pnlmainfill ();                //});            });            Console.read ();        }

  

  

Asynchronous Tool Classes

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