Use C 's basic language can do some simple game programming in the following example of the flying game
With this simple language we can do these types of sequencing designs by ourselves.
#include <stdio.h>
#include <conio.h>
#include <stdlib.h>
#include <time.h>
#define N35
Voidprint (int [][n]);// output function
Voidmovebul (int [][n]);// bullet Move function
Voidmovepla (int [][n]);// enemy movement function
Voidsetting (void);// Set function
Voidmenu (void);// menu function
Voidoper (void);// operation function
intscr[22][n]={0},pl=9,width=24,speed=3,density=30,score=0,death=0;// Global Variables: interface, my machine initial position, interface width, enemy speed, enemy plane density, score, death
Main (void)
{
menu ();
Oper ();
}
Voidoper ()
{
int i=0,j=0;
Scr[21][pl]=1;
scr[0][5]=3;
while (1)
{
if (Kbhit ())
Switch (Getch ())// control move around and enter menu
{
Case ' A ': Case ' a ':
if (pl>0)
Scr[21][pl]=0,scr[21][--pl]=1;
Break
Case ' d ': Case ' d ':
if (pl<width-2)
Scr[21][pl]=0,scr[21][++pl]=1;
Break
Case ' W ': Case ' W ':
scr[20][pl]=2;
Break
Case 27:
Setting ();
Break
}
if (++j%density==0)// control the speed of production of enemy aircraft
{
J=0;srand (Time (NULL));
Scr[0][rand ()%width]=3;
}
if (++i%speed==0)// control enemy movement speed, relative to the speed of the bullet movement
Movepla (SCR);
Movebul (SCR);
Print (SCR);
if (i==30000)
i=0;// lest i cross the border
}
}
void print (Inta[][n])
{
System ("CLS");
int i,j;
for (i=0;i<22;i++)
{
a[i][width-1]=4;
for (j=0;j<width;j++)
{
if (a[i][j]==0)
printf ("");
if (a[i][j]==1)
printf ("\5");// output the symbol of my machine
if (a[i][j]==2)
printf ("."); / Bullets
if (a[i][j]==3)
printf ("\3"); Output Enemy Symbol
if (a[i][j]==4)
printf ("|");
if (i==0&&j==width-1)
printf (" Score:%d", score);// The top right corner shows the score
if (i==1&&j==width-1)
printf (" death:%d", death);
if (i==2&&j==width-1)
printf (" Settings:Esc");
if (i==3&&j==width-1)
printf ("Copyright: Wang Yu ");
}
printf ("\ n");
}
}
Voidmovebul (int a[][n])
{
int i,j;
for (i=0;i<22;i++)
for (j=0;j<width;j++)
{
if (i==0&&a[i][j]==2)
a[i][j]=0;
if (a[i][j]==2)
{
if (a[i-1][j]==3)
score+=10,printf ("\7");
a[i][j]=0,a[i-1][j]=2;
}
}
}
VOIDMOVEPLA (int a[][n])
{
int i,j;
for (i=21;i>=0;i--)// from the last line up is to avoid the enemy aircraft directly rushed to the group.
for (j=0;j<width;j++)
{
if (i==21&&a[i][j]==3)
a[i][j]=0;//The bottom row is assigned a value of 0 to avoid crossing.
if (a[i][j]==3)
a[i][j]=0,a[i+1][j]=3;
}
if (a[20][pl]==3&&a[21][pl]==1)
death++;
}
Voidsetting (void)
{
int sw=0,i,j;
System ("CLS");
do{sw=0;printf ("\ n the size of the game interface:1. Big 2. small >> ");
Switch (Getche ())
{
Case ' 1 ':
width=34;
Break
Case ' 2 ':
width=24;
Break
Default
printf ("\ n error, please re-select ... \ n");
Sw=1;
}
}
while (SW);
Do
{
sw=0;
printf ("\ n Please select enemy aircraft density:1. Big 2. in 3. small >> ");
Switch (Getche ())
{
Case ' 0 ':
density=10;
Break
Case ' 1 ':
density=20;
Break
Case ' 2 ':
density=30;
Break
Case ' 3 ':
density=40;
Break
Default
printf ("\ n error, please re-select ... \ n");
Sw=1;
}
}while (SW);
Do
{
sw=0;
printf ("\ nthe enemy's flight speed:1. Fast 2. in 3. slow >> ");
Switch (Getche ())
{
Case ' 1 ':
speed=2;
Break
Case ' 2 ':
speed=3;
Break
Case ' 3 ':
speed=4;
Break
Default
printf ("\ n error, please re-select ... \ n");
Sw=1;
}
}while (SW);
for (i=0;i<22;i++)
for (j=0;j<45;j++)
scr[i][j]=0;
Scr[21][pl=9]=1;
printf ("\ n Press any key to save ...");
Getch ();
}
Voidmenu (void)
{
printf (" Description: Press A D to control my flight,W fired bullets \ n set: Press esc\n to start the game: any key \ n by Yan_xu ");
if (Getch () ==27)
Setting ();
}
C Language Game program can see, C language is our first programming language, from the computer does not have any programming ability of rookie, to now can read C language program, feel oneself in slowly progress. I think C language is a class of function combination. We can package and modify this program just by modifying some of these conditions.
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C Language Chapter One big job