Local_path: = $ (call My-dir)
Include $ (clear_vars)
#编译库的名称
Local_module: = cocos2dcpp_shared
#编译库的文件名
Local_module_filename: = Libcocos2dcpp
#包含的源文件
Local_src_files: = hellocpp/main.cpp \
.. /.. /classes/appdelegate.cpp \
.. /.. /classes/card.cpp \
.. /.. /classes/gameoverlayer.cpp \
.. /.. /classes/gamescene.cpp \
.. /.. /classes/highscore.cpp \
.. /.. /classes/poplayer.cpp \
.. /.. /classes/simplerecognizer.cpp
#c/c++ header file contains path
Local_c_includes: = $ (Local_path)/. /.. /classes
#引用的静态链接库
Local_whole_static_libraries: = cocos2dx_static
Local_whole_static_libraries + = Cocosdenshion_static
Local_whole_static_libraries + = Box2d_static
#编译成动态库
Include $ (build_shared_library)
#导入外部模块的. mk file, as with include, import-module refers to the path of the Ndk_module_path setting (contains the path to the app) (-X is set in build_native.py (Ndk_module_path = ' Ndk_module_path=%s;%s/external;%s/cocos '% (Cocos_root, Cocos_root, Cocos_root)))
$ (call import-module,2d)
$ (call import-module,audio/android)
$ (call import-module,box2d)