Ext: ios-Generate Bundle Package-introduce bundle-use bundle

Source: Internet
Author: User

When we use a third-party framework, we often see xxx.bundle files. We find the file, show the package content, and see a lot of resource files: Pictures, configuration text, xib files ... What is a bundle file? A simple understanding is a resource file package. We organize many pictures, XIB and text files together and package them into a bundle file. facilitates referencing resources within packages in other projects. What are the characteristics of bundle files? The bundle is static, that is, the resource file that we include into the package is not compiled as a resource bundle without participating in the project. It also means that the bundle package cannot contain executable files. It is only as a resource and is parsed into a specific 2 binary data. Making Bundles 1. New Bundle Project

2. Add the desired pictureAdd the resource files that you need to compile in the bundle. Of course, the default configuration is also possible, if you need a specific optimization or specific path configuration, you can proceed to the 3rd step below configuration. 3. You can make some optional settings for the compiled bundles (optional) A. As a resource bundle, you just need to compile it, no need to install the relevant configuration. B. Also remove the installation path. c. pch files and strings files for this resource bundle can be deleted. 4. In the best state, compile the bundle file for the iphone. Project Integration BundleUsing bundles is very easy, and the compiled Xxxx.bundle files are added directly to the desired project. It's omitted! using the resources in the bundleOnce the bundles that will be used are integrated into the project, you can use them. It is important to note that the bundle is static and does not compile the resource file. Therefore, to use the resources in the bundle, you need to find the appropriate resource path. There is no more nonsense here, put the code! VC Gets the resources in the bundle

NSString * Bundlepath = [[NSBundle mainbundle] Pathforresource: @ "Mybundle" OfType: @ "bundle"];

NSBundle *resourcebundle = [NSBundle Bundlewithpath:bundlepath];

Uiviewcontroller *VC = [[Uiviewcontroller alloc] initwithnibname:@ "Vc_name" bundle:resourcebundle];

picture Gets the resources in the bundle

Uiimageview *imgview=[[uiimageview Alloc] Initwithframe:cgrectmake (50, 50, 50,50)];

UIImage *image = [UIImage imagenamed:@ "mybundle.bundle/img_collect_success"];

[Imgview Setimage:image];

or

Uiimageview *imgview=[[uiimageview Alloc] Initwithframe:cgrectmake (50, 50, 50,50)];

NSString *imgpath= [Bundlepath stringbyappendingpathcomponent:@ "Img_collect_success.png"];

UIImage *image_1=[uiimage Imagewithcontentsoffile:imgpath];

[Imgview Setimage:image_1];

Of course, it can be written as a precompiled statement:

#define MYBUNDLE_NAME @ "Mybundle.bundle"

#define MYBUNDLE_PATH [[[NSBundle Mainbundle] ResourcePath] stringbyappendingpathcomponent:mybundle_name]

#define Mybundle [NSBundle Bundlewithpath:mybundle_path]

Ext: ios-Generate Bundle Package-introduce bundle-use bundle

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