Internet cafe LINUX game server and flash update-Linux Enterprise Application-Linux server application information. The following is a detailed description. W system is used as the server. The following problems are summarized.
I. Too much hardware.
2. unstable.
3. Waste of electricity. (in LINUX, we don't need a monitor. We can save some power .)
4. Slow speed. (In the same hardware and network environment, the update speed of W system is about 8 Mb/s, and L can reach 10 Mb/s.
5. Too many unwanted components are wasted. (No mouse, keyboard, or display is needed)
Today, the above W systems are not suitable for servers, and a LINUX server is used as a game Update Server for Internet cafes. it is convenient for technicians who start from various Internet cafes to update the problem. full protection update, full open update, or semi-open update, depending on your interests and experience. okay, no worries. start now.
The following are the main SMB configuration files:
CODE: [global] Unix charset = gb2312 Null passwords = yes Bind interfaces only = yes Map to guest = Bad Password Encrypt passwords = yes Stat cache size = 128 Server string = mov3 Getwd cache = yes Workgroup = work Protocol = NT1 Netbios name = mov Socket options = TCP_NODELAY SO_RCVBUF = 32768 SO_SNDBUF = 32768 Read size = 32768 Security = share Client code pages = 936 OS level = 30 Auto services = global Host msdfs = yes ################################# [Netgame $] Path =/netgame Read only = yes Public = yes Writable = yes
[Up $] Path =/netgame/up Read only = yes Public = yes Writable = yes
[Log $] Path =/netgame/log Read only = no Public = yes Writable = yes
[Gameupdate $] Path =/netgame Read list = netgame Valid users = netgame, @ game Writable = yes Public = yes [Tools $] Path =/netgame/tools Read only = yes Public = yes Writable = no [Server $] Path =/netgame/server Read only = yes Public = yes Writable = no |