Internet cafe LINUX game server and flash update

Source: Internet
Author: User
Internet cafe LINUX game server and flash update-Linux Enterprise Application-Linux server application information. The following is a detailed description. W system is used as the server. The following problems are summarized.

I. Too much hardware.
2. unstable.
3. Waste of electricity. (in LINUX, we don't need a monitor. We can save some power .)
4. Slow speed. (In the same hardware and network environment, the update speed of W system is about 8 Mb/s, and L can reach 10 Mb/s.
5. Too many unwanted components are wasted. (No mouse, keyboard, or display is needed)

Today, the above W systems are not suitable for servers, and a LINUX server is used as a game Update Server for Internet cafes. it is convenient for technicians who start from various Internet cafes to update the problem. full protection update, full open update, or semi-open update, depending on your interests and experience. okay, no worries. start now.

The following are the main SMB configuration files:
CODE: [global]
Unix charset = gb2312
Null passwords = yes
Bind interfaces only = yes
Map to guest = Bad Password
Encrypt passwords = yes
Stat cache size = 128
Server string = mov3
Getwd cache = yes
Workgroup = work
Protocol = NT1
Netbios name = mov
Socket options = TCP_NODELAY SO_RCVBUF = 32768 SO_SNDBUF = 32768
Read size = 32768
Security = share
Client code pages = 936
OS level = 30
Auto services = global
Host msdfs = yes
#################################
[Netgame $]
Path =/netgame
Read only = yes
Public = yes
Writable = yes

[Up $]
Path =/netgame/up
Read only = yes
Public = yes
Writable = yes

[Log $]
Path =/netgame/log
Read only = no
Public = yes
Writable = yes

[Gameupdate $]
Path =/netgame
Read list = netgame
Valid users = netgame, @ game
Writable = yes
Public = yes
[Tools $]
Path =/netgame/tools
Read only = yes
Public = yes
Writable = no
[Server $]
Path =/netgame/server
Read only = yes
Public = yes
Writable = no

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