Mu Feng Teacher 3dsMax Teaching series: Chair Modeling (model 001)

Source: Internet
Author: User

teacher Mu Feng 3dsMax Chair Modeling Tutorial

1. Create a sphere, then delete the half ball, leaving the smaller part of the sphere:

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2. Apply the shell modifier, set the thickness, tick the Select internal polygon check box:

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650) this.width=650; "Src=" Http://s5.51cto.com/wyfs02/M02/8B/B4/wKiom1hV6F2z_lzVAACqzPApuuQ903.jpg-wh_500x0-wm_3 -wmp_4-s_74103369.jpg "title=" 3.jpg "alt=" Wkiom1hv6f2z_lzvaacqzpapuuq903.jpg-wh_50 "/>

3. apply the "FFD 2x2x2" modifier, adjust the selected internal surface, the inner and outer layers of the mezzanine space to pull large:

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4. Apply theFFD 3x3x3modifier to adjust the shape

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5. Apply the bend modifier to adjust the angle and direction of the bend:

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6. Adjust the Flex modifier and theFFD 3x3x3modifier to further modify the model shape:

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7. Apply the mesh smoothing modifier:

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8. Create a chair leg:

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9. Array Copy chair leg:

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Final assembly (using the Mobile tool):

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"Assembly Complete"


Mu Feng Teacher 3dsMax Teaching series: Chair Modeling (model 001)

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