1. Introduction
1.1 Purpose of writing
1.2 Prospective readers and reading suggestions
2. Design Overview
2.1 Limitations and constraints
3. System Logic Design
4. Technical design
5. Glossary
6. Progress Plan
1. Introduction
The name of the project is "rubbing the class artifact", is facing the college students of a course software.
1.1 Purpose of writing
This program is designed to provide course information and reminders to facilitate students to take classes. Many students only understand their own courses, for other professional courses are interested to listen to, but do not know the time and place of the class, which brings a lot of inconvenience.
1.2 Prospective readers and reading suggestions
- User
- Development staff;
- Project manager;
- Testing personnel;
- Document writer.
2. Design Overview
This section describes the existing development conditions and the goals that need to be achieved, and describes the design principles and design methodologies that must be followed when designing the profile.
2.1 Limitations and constraints
- Technical conditions;
- Financial situation;
- Development environment (including: tools and platforms);
- time limit;
3. System Logic Design
A series of functions are implemented by invoking a database.
4. Technical design
Store the course details through the database and connect to the database to query for information when used.
5. Glossary
1. Rub the course: not on the course of their own professional courses.
2. Rub Lesson: Use the nickname of the software user.
6. Progress Plan
The project is expected to be completed in two sprint stages.
Software Summary Design Manual