X in C ++ 0x is no longer unknown. I don't know when the D language will become popular.
GCC 4.6 has been released, TDM-GCC 4.5.2 is released, and version 4.6 will take a few more months.
4.5.2 it has been tested for several months. This modifier is only available only after the official version.
During the Chinese New Year, I plan to write a modifier to replace some data in 35 scripts. After writing the script, I thought that since I knew the approximate data structure, why not operate on the data.
Changing the playing year and adding a new force on standby move data blocks. However, it is annoying to change the "location" and "identity ".
To implement several linked list operations, you need to consider many situations. In some cases, you need to move the data, and after you modify one of the data, you need to consider the impact on other data.
In the end, it just roughly implemented a part of the function. It seems that the time spent on the two is enough to write a script generator.
Another annoying thing is the determination of the correctness of the script file. During data operations, various assumptions have been made on the data,
Too lazy to write againCodeTo detect the past one by one, simply use a built-in script.
ProgramThere may be some bugs. If you use advanced functions (not simply replacing data), please test the generated script file.
Please do not discuss any topics related to November 3, in this blog. Thank you for your cooperation.
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