Use of Unity lightmapparameters

Source: Internet
Author: User

Unity5 baking is very difficult to use, look at the official demo today, you can use Lightmapparameters to the model of the GI configuration for a separate overwrite, introduce

Lightmapparameters can make the configuration of global illumination a preset, easy to reuse

The name is Lightmap, but it's not just for Lightmap.

Can be set to the scene GI default configuration. You can also overwrite a single object.

First create the lightmapparameters in the right-click menu:

Scene GI settings:

objects are individually covered:

Compare the effects under different GI parameters:

For the effects of setting different GI parameters, you can refer to Unity's Demo-corridor Lighting Example:

https://www.assetstore.unity3d.com/en/#!/content/33630

Use of Unity lightmapparameters

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.