Using PS to synthesize a portrait into an ancient tree tutorial

Source: Internet
Author: User

Final effect

1, open the tree material, and then open the character material, all selected portrait, dragged to the tree material.

Portrait add mask, with a black brush smear, wipe out the edge of the face, this does not have to be too accurate, almost.

3, the brush hardness, opacity reduction, with a black brush in the portrait layer mask continues to smear, the scarf, head, neck and other places smear, so that portrait and tree more naturally combined together.

5, if you think portrait projection is not obvious enough, a new layer, with low hardness, low opacity gray brush smear point projection, blending mode to "multiply", this is the details of processing, according to the actual operation.

Finally, the overall color palette, add adjustment layer, I lowered the saturation, added a bit of contrast.

Final effect:

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