Week six Homework

Source: Internet
Author: User

Types of game users (from the way players behave)

Type Behavior Effect Demand

Consumption

Exploratory type Discover Discovery No New things in wireless Very low
Social type Interacting, joining groups Larger An easy-to-understand group, enough people Moderate to Low control
Achievement Type Achieve success with a strong purpose Larger Ways to achieve success Higher overall height of individual
PK Type Participate in one PK event Big There are enough people to PK Affected by PK Difficulty
Leader type Lead and control other players Great Easy-to-manage Team system with a sense of accomplishment for collective activities

High individual consumption

Occupational type Make money, play with equipment Great High yield per unit of time Close to 0
Leisure type Play, interact, fight Larger Short time to get stimulation Moderately controllable
Potential type Affected, bootable Larger

Guided by Purpose

Have the potential to be affected

Week six Homework

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