問題|效能
1、StringBuilder和String(差別很大)
string s = "";
long t1 = System.DateTime.Now.Ticks;
for(int i=0;i<10000;i++)s += Convert.ToString(i);
long t2 = System.DateTime.Now.Ticks;
long t3 = System.DateTime.Now.Ticks;
System.Text.StringBuilder sb = new System.Text.StringBuilder();
for(int i=0;i<10000;i++)sb.Append(Convert.ToString(i));
string s1 = sb.ToString();
long t4 = System.DateTime.Now.Ticks;
long t5 = System.DateTime.Now.Ticks;
System.Text.StringBuilder sb1 = new System.Text.StringBuilder(5000);
for(int i=0;i<10000;i++)sb1.Append(i);
string s2 = sb1.ToString();
long t6 = System.DateTime.Now.Ticks;
long t7 = System.DateTime.Now.Ticks;
System.Text.StringBuilder sb2 = new System.Text.StringBuilder(10000);
for(int i=0;i<10000;i++)sb2.Append(i);
string s3 = sb2.ToString();
long t8 = System.DateTime.Now.Ticks;
ListViewItem item1 = result.Items.Add("使用String類,利用operator +進行操作");
item1.SubItems.Add(Convert.ToString((t2-t1)/10000));
ListViewItem item2 = result.Items.Add("使用StringBuilder類,不對初始大小賦值");
item2.SubItems.Add(Convert.ToString((t4-t3)/10000));
ListViewItem item3 = result.Items.Add("使用StringBuilder類,對初始大小賦值為申請數量的1/2");
item3.SubItems.Add(Convert.ToString((t6-t5)/10000));
ListViewItem item4 = result.Items.Add("使用StringBuilder類,對初始大小賦值為申請數量");
item4.SubItems.Add(Convert.ToString((t8-t7)/10000));
2、異常對效能的影響,當然,下面這個例子沒有進行異常的分發、捕獲等,所以時間不長。
int j = 0;
long t1 = System.DateTime.Now.Ticks;
for(int i = 0; i < 10000; i++)
{
try
{
j = i;
throw new System.Exception();
}
catch {}
}
long t2 = System.DateTime.Now.Ticks;
long t3 = System.DateTime.Now.Ticks;
for(int i = 0; i < 10000; i++)
{
try
{
j = i;
//throw new System.Exception();
}
catch {}
}
long t4 = System.DateTime.Now.Ticks;
result.Items.Clear();
ListViewItem item1 = result.Items.Add("拋出10000個異常");
item1.SubItems.Add(Convert.ToString((t2-t1)/10000));
ListViewItem item2 = result.Items.Add("屏蔽異常");
item2.SubItems.Add(Convert.ToString((t4-t3)/10000));
3、使用Foreach迴圈與使用For迴圈(差別較大)
string s = "monkeys!";
int dummy = 0;
System.Text.StringBuilder sb = new System.Text.StringBuilder(s);
for(int i = 0; i < 1000000; i++)sb.Append(s);
s = sb.ToString();
long t1 = System.DateTime.Now.Ticks;
foreach (char c in s) dummy++;
long t2 = System.DateTime.Now.Ticks;
dummy = 0;
long t3 = System.DateTime.Now.Ticks;
for (int i = 0; i < 1000000; i++)dummy++;
long t4 = System.DateTime.Now.Ticks;
result.Items.Clear();
ListViewItem item1 = result.Items.Add("使用foreach迴圈");
item1.SubItems.Add(Convert.ToString((t2-t1)/10000));
ListViewItem item2 = result.Items.Add("使用for迴圈");
item2.SubItems.Add(Convert.ToString((t4-t3)/10000));
4、LateBinding和DirectCall的比較(差別也比較大)
long t1 = System.DateTime.Now.Ticks;
LateBindingTest lbt = new LateBindingTest();
for(int i=0;i<100000;i++)
{
string s = lbt.GetSomewhat();
}
long t2 = System.DateTime.Now.Ticks;
long t3 = System.DateTime.Now.Ticks;
Type t = Type.GetType("PerfDemo.LateBindingTest");
MethodInfo mi = t.GetMethod("GetSomewhat");
for(int i=0;i<100000;i++)
{
object s2 = mi.Invoke(lbt,null);
}
long t4 = System.DateTime.Now.Ticks;
result.Items.Clear();
ListViewItem item1 = result.Items.Add("直接調用class的方法(微秒)");
item1.SubItems.Add(Convert.ToString((t2-t1)/10));
ListViewItem item2 = result.Items.Add("採用遲綁定的方式class的方法(微秒)");
item2.SubItems.Add(Convert.ToString((t4-t3)/10));
5、這是上面例子中使用的class定義:
public class LateBindingTest
{
public string GetSomewhat()
{
return "hello,fqq!";
}
}
6、大家可以結合taskmgr和PerformanceMonitor來進行監視,結論還是比較有意思的