一個簡單的錯誤處理類

來源:互聯網
上載者:User

class CError
{
public:
        CError() { }
        void ShowError()
        {
                cout << strError <<endl;
        }

protected:
        string strError;
};

class CError1 : public CError
{
public:
        CError1()
        {
                strError = "Error1";
        }
};

class CError2 : public CError
{
public:
        CError2()
        {
                strError = "Error2";
        }
};

void FunTest1()
{
        throw CError1();
}
void FunTest2()
{
        throw CError2();
}

void main()
{
        try
        {
                FunTest1();
        }
        catch (CError& e)
        {
                e.ShowError();
        }

        try
        {
                FunTest2();
        }
        catch (CError& e)
        {
                e.ShowError();
        }
        system("pause");

}

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