fn g_filter o = superclassof o == Geometryclass
fn find_intersection z_node node_to_z =
(
--同樣的條件 數字及計算要比字串快 所以能用數字 不用字串。
oop=case of
(
(gt_yc_Ail.conunt_spn1.value ==1): [0,0,-1]
(gt_yc_Ail.conunt_spn1.value ==2): [0,0,1]
(gt_yc_Ail.conunt_spn1.value ==3):[-1,0,0]
(gt_yc_Ail.conunt_spn1.value ==4):[1,0,0]
(gt_yc_Ail.conunt_spn1.value ==5):[0,-1,0]
(gt_yc_Ail.conunt_spn1.value ==6):[0,1,0]
--default: reference $foo
)
local testRay = ray node_to_z.pos oop
local nodeMaxZ
case oop of
( ------Z 軸
([0,0,-1]) :(nodeMaxZ = z_node.max.z
testRay.pos.z = nodeMaxZ + 0.0001 * abs nodeMaxZ
)
([0,0,1]) :(nodeMaxZ = z_node.min.z
testRay.pos.z = nodeMaxZ - 0.0001 * abs nodeMaxZ
)
-------X軸
([-1,0,0]) : (nodeMaxZ = z_node.max.x
testRay.pos.x = nodeMaxZ + 0.0001 * abs nodeMaxZ
)
([1,0,0]) : (nodeMaxZ = z_node.min.x
testRay.pos.x = nodeMaxZ - 0.0001 * abs nodeMaxZ
)
------- Y軸
([0,-1,0]) : (nodeMaxZ = z_node.max.y
testRay.pos.y = nodeMaxZ + 0.0001 * abs nodeMaxZ
)
([0,1,0]) : (nodeMaxZ = z_node.min.y
testRay.pos.y = nodeMaxZ - 0.0001 * abs nodeMaxZ
)
)
--testRay.pos.z = nodeMaxZ + 0.0001 * abs nodeMaxZ
intersectRay z_node testRay
)
try(destroyDialog gt_yc_Ail)catch()
rollout gt_yc_Ail "yongchao-對齊" width:168 height:80
(
spinner conunt_spn1 "" pos:[152,25] width:12 height:16 range:[1,6,1] type:#integer
edittext conunt_edt1 "" pos:[3,25] width:147 height:16 text:"Z軸的負方向" enabled:false
button pick_btn1 "開始對齊" pos:[6,49] width:142 height:24
groupBox grp1 "軸向選擇:" pos:[5,9] width:160 height:39
on conunt_spn1 changed arg do
(
new_obj = case arg of
(
1: conunt_edt1.text="Z軸的負方向"
2: conunt_edt1.text="Z軸的正方向"
3: conunt_edt1.text="X軸的負方向"
4: conunt_edt1.text="X軸的正方向"
5: conunt_edt1.text="Y軸的負方向"
6: conunt_edt1.text="Y軸的正方向"
--default: reference $foo
)
)
on pick_btn1 pressed do
(
target_mesh = pickObject message:"Pick Target Surface:" filter:g_filter --- 這種拾取的方法更好。不用再顯示;
if isValidNode target_mesh then ---這個好用, 是如果節點沒有被刪除。
(
undo "MoveToSurface" on
(
for i in selection do
(
int_point = find_intersection target_mesh i
if int_point != undefined then i.pos = int_point.pos
)--end i loop
)--end undo
)--end if
)--end pressed
)
createdialog gt_yc_Ail style:#(#style_border,#style_titlebar,#style_resizing,#style_sysmenu)