最近,看了好多的APP的等待對話方塊,發現自己的太lower,於是就研究了一番,最後經過苦心努力,實現一個。
- 自訂一個LoadingIndicatorView(extends View )類
- 編寫values/attrs.xml,在其中編寫styleable和item等標籤元素
- 在布局檔案中LoadingIndicatorView使用自訂的屬性(注意namespace)
- 在LoadingIndicatorView的構造方法中通過TypedArray擷取
描述就提供這些,一下是代碼的展示,非常的詳細。
1、自訂屬性的聲明檔案
<declare-styleable name="AVLoadingIndicatorView"> <attr name="indicator"> <flag name="BallSpinFadeLoader" value="22"/> </attr> <attr name="indicator_color" format="color"/> </declare-styleable> <pre name="code" class="html">
LoadingIndicatorView.java
import android.annotation.TargetApi; import android.content.Context; import android.content.res.TypedArray; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.os.Build; import android.support.annotation.IntDef; import android.util.AttributeSet; import android.view.View; import com.chni.lidong.androidtestdemo.R; /** * Created by lidongon 2016/1/31 * .BallSpinFadeLoader, * */ public class LoadingIndicatorView extends View { //indicators 指標 public static final int BallSpinFadeLoader=22; @IntDef(flag = true, value = { BallSpinFadeLoader, }) public @interface Indicator{} //Sizes (with defaults in DP) public static final int DEFAULT_SIZE=45; //attrs int mIndicatorId; int mIndicatorColor; Paint mPaint; BaseIndicatorController mIndicatorController; private boolean mHasAnimation; public LoadingIndicatorView(Context context) { super(context); init(null, 0); } public LoadingIndicatorView(Context context, AttributeSet attrs) { super(context, attrs); init(attrs, 0); } public LoadingIndicatorView(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); init(attrs, defStyleAttr); } @TargetApi(Build.VERSION_CODES.LOLLIPOP) public LoadingIndicatorView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) { super(context, attrs, defStyleAttr, defStyleRes); init(attrs, defStyleAttr); } private void init(AttributeSet attrs, int defStyle) { /** *擷取TypedArray(屬性的集合) */ TypedArray a = getContext().obtainStyledAttributes(attrs, R.styleable.AVLoadingIndicatorView); mIndicatorId=a.getInt(R.styleable.AVLoadingIndicatorView_indicator, BallSpinFadeLoader);//擷取編號屬性 mIndicatorColor=a.getColor(R.styleable.AVLoadingIndicatorView_indicator_color, Color.WHITE);//擷取顏色屬性 a.recycle();//回收屬性的集合 mPaint=new Paint(); mPaint.setColor(mIndicatorColor);//設定畫筆的顏色 mPaint.setStyle(Paint.Style.FILL);//設定畫筆的樣式為填充 mPaint.setAntiAlias(true);//去鋸齒 applyIndicator();// } private void applyIndicator(){ switch (mIndicatorId){ case BallSpinFadeLoader: mIndicatorController=new BallSpinFadeLoaderIndicator(); break; } mIndicatorController.setTarget(this);//將控制項設定到當前View } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { int width = measureDimension(dp2px(DEFAULT_SIZE), widthMeasureSpec);//擷取View的寬度 int height = measureDimension(dp2px(DEFAULT_SIZE), heightMeasureSpec);//擷取View的高度 setMeasuredDimension(width, height);// } /** *測量的 維度 * @param defaultSize 預設大小 * @param measureSpec {@see widthMeasureSpec,heightMeasureSpec} * @return 返回測量的結果 */ private int measureDimension(int defaultSize,int measureSpec){ int result = defaultSize; int specMode = MeasureSpec.getMode(measureSpec);//測量規範 int specSize = MeasureSpec.getSize(measureSpec);//測量大小 if (specMode == MeasureSpec.EXACTLY) {//父控制項已經為子控制項設定確定的大小,子控制項會考慮父控制項給他的大小,自己需要多大設定多大 result = specSize; } else if (specMode == MeasureSpec.AT_MOST) {//子控制項可以設定自己希望的指定大小 result = Math.min(defaultSize, specSize);//取最小值 } else { result = defaultSize; } return result; } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); drawIndicator(canvas); } @Override protected void onLayout(boolean changed, int left, int top, int right, int bottom) { super.onLayout(changed, left, top, right, bottom); if (!mHasAnimation){ mHasAnimation=true; applyAnimation(); } } void drawIndicator(Canvas canvas){ mIndicatorController.draw(canvas,mPaint); } void applyAnimation(){ mIndicatorController.createAnimation(); } private int dp2px(int dpValue) { return (int) getContext().getResources().getDisplayMetrics().density * dpValue; }
BaseIndicatorController.java
package com.chni.lidong.androidtestdemo.loading; import android.graphics.Canvas; import android.graphics.Paint; import android.view.View; /** * Created by lidongon 2016/1/31 */ public abstract class BaseIndicatorController { private View mTarget; public void setTarget(View target){ this.mTarget=target; } public View getTarget(){ return mTarget; } /** * 得到View的寬度 * @return */ public int getWidth(){ return mTarget.getWidth(); } /** * 得到view的高度 * @return */ public int getHeight(){ return mTarget.getHeight(); } /** * 重新整理view */ public void postInvalidate(){ mTarget.postInvalidate(); } /** * draw indicator what ever * you want to draw * 繪製indicate * @param canvas * @param paint */ public abstract void draw(Canvas canvas,Paint paint); /** * create animation or animations * ,and add to your indicator. * 建立動畫或者動畫集合,添加到indcator */ public abstract void createAnimation(); }
BallSpinFadeLoaderIndicator.java
package com.chni.lidong.androidtestdemo.loading; import android.graphics.Canvas; import android.graphics.Paint; import com.nineoldandroids.animation.ValueAnimator; /** * Created by lidongon 2016/1/31 */ public class BallSpinFadeLoaderIndicator extends BaseIndicatorController { public static final float SCALE=1.0f; public static final int ALPHA=255; /** * 圓點的比例 */ float[] scaleFloats=new float[]{SCALE, SCALE, SCALE, SCALE, SCALE, SCALE, SCALE, SCALE}; /** * 圓點的透明度集合 */ int[] alphas=new int[]{ALPHA, ALPHA, ALPHA, ALPHA, ALPHA, ALPHA, ALPHA, ALPHA}; @Override public void draw(Canvas canvas, Paint paint) { float radius=getWidth()/10; for (int i = 0; i < 8; i++) { canvas.save(); Point point=circleAt(getWidth(),getHeight(),getWidth()/2-radius,i*(Math.PI/4)); canvas.translate(point.x,point.y); canvas.scale(scaleFloats[i],scaleFloats[i]); paint.setAlpha(alphas[i]); canvas.drawCircle(0,0,radius,paint); canvas.restore(); } } /** * 圓O的圓心為(a,b),半徑為R,點A與到X軸的為角α. *則點A的座標為(a+R*cosα,b+R*sinα) * @param width * @param height * @param radius * @param angle * @return */ Point circleAt(int width,int height,float radius,double angle){ float x= (float) (width/2+radius*(Math.cos(angle))); float y= (float) (height/2+radius*(Math.sin(angle))); return new Point(x,y); } @Override public void createAnimation() { int[] delays= {0, 120, 240, 360, 480, 600, 720, 780, 840}; for (int i = 0; i < 8; i++) { final int index=i; ValueAnimator scaleAnim=ValueAnimator.ofFloat(1,0.4f,1);//建立ValueAnimator對象 scaleAnim.setDuration(1000);//設定動畫的期間 scaleAnim.setRepeatCount(-1);//設定動畫是否重複 scaleAnim.setStartDelay(delays[i]);//延遲啟動動畫 scaleAnim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {//ValueAnimator只負責第一次的內容,因此必須通過監聽來實現對象的相關屬性的更新 @Override public void onAnimationUpdate(ValueAnimator animation) { scaleFloats[index] = (float) animation.getAnimatedValue();//擷取當前幀的值 postInvalidate(); } }); scaleAnim.start();//啟動屬性動畫 ValueAnimator alphaAnim=ValueAnimator.ofInt(255, 77, 255);//透明度動畫 alphaAnim.setDuration(1000);// alphaAnim.setRepeatCount(-1); alphaAnim.setStartDelay(delays[i]); alphaAnim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() { @Override public void onAnimationUpdate(ValueAnimator animation) { alphas[index] = (int) animation.getAnimatedValue(); postInvalidate(); } }); alphaAnim.start(); } } final class Point{ public float x; public float y; public Point(float x, float y){ this.x=x; this.y=y; } } }
UIHelp.java
package com.chni.lidong.androidtestdemo.utils; import android.app.Activity; import android.app.Dialog; import android.view.LayoutInflater; import android.view.View; import android.widget.LinearLayout; import android.widget.TextView; import com.chni.lidong.androidtestdemo.R; /** * 對話方塊的實現 * @author 李東 * @Date 2014-11-23 */ public class UIHelper { /** 載入資料對話方塊 */ private static Dialog mLoadingDialog; /** * 顯示載入對話方塊 * @param context 上下文 * @param msg 對話方塊顯示內容 * @param cancelable 對話方塊是否可以取消 */ public static void showDialogForLoading(Activity context, String msg, boolean cancelable) { View view = LayoutInflater.from(context).inflate(R.layout.layout_loading_dialog, null); TextView loadingText = (TextView)view.findViewById(R.id.id_tv_loading_dialog_text); loadingText.setText(msg); mLoadingDialog = new Dialog(context, R.style.loading_dialog_style); mLoadingDialog.setCancelable(cancelable); mLoadingDialog.setContentView(view, new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT, LinearLayout.LayoutParams.MATCH_PARENT)); mLoadingDialog.show(); } /** * 關閉載入對話方塊 */ public static void hideDialogForLoading() { if(mLoadingDialog != null && mLoadingDialog.isShowing()) { mLoadingDialog.cancel(); } } }
對話方塊的布局:
<?xml version="1.0" encoding="utf-8"?><LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" android:layout_width="wrap_content" android:layout_height="wrap_content" android:background="@drawable/bg_loading_dialog_shape" android:gravity="center" android:minHeight="60dp" android:minWidth="180dp" android:orientation="vertical" android:padding="@dimen/padding_10" > <LinearLayout android:layout_width="wrap_content" android:layout_weight="1" android:gravity="center" android:layout_height="wrap_content"> <com.chni.lidong.androidtestdemo.loading.AVLoadingIndicatorView android:layout_width="wrap_content" android:layout_height="wrap_content" app:indicator="BallSpinFadeLoader" app:indicator_color="@color/green" /> </LinearLayout> <TextView android:id="@+id/id_tv_loading_dialog_text" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginTop="@dimen/padding_5" android:text="正在登入…" android:textColor="@color/content" android:textSize="14sp" /></LinearLayout>
對話方塊的樣式:
<!-- 自訂Loading Dialog --><style name="loading_dialog_style" parent="@android:style/Theme.Dialog"> <item name="android:windowFrame">@null</item> <item name="android:windowNoTitle">true</item> <item name="android:windowBackground">@color/transparent</item> <item name="android:windowIsFloating">true</item> <item name="android:windowContentOverlay">@null</item></style>
MainActivity.java
public class Main7Activity extends AppCompatActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main7); Toolbar toolbar = (Toolbar) findViewById(R.id.toolbar); setSupportActionBar(toolbar); FloatingActionButton fab = (FloatingActionButton) findViewById(R.id.fab); fab.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { Snackbar.make(view, "Replace with your own action", Snackbar.LENGTH_LONG) .setAction("Action", null).show(); } }); UIHelper.showDialogForLoading(this, "正在載入...", true); Handler handler = new Handler(); handler.postDelayed(new Runnable() { @Override public void run() { UIHelper.hideDialogForLoading(); } },10000); } }
效果圖;
以上就是本文的全部內容,希望對大家的學習有所協助。