標籤:android 設計模式
問題:
在Android中,根據Android的事件樹,我們知道:在與螢幕按鍵、觸摸、滑動等操作與應用進行互動時觸發的相關事件中,互動事件是沿著事件樹自頂向下傳播的;
當位於事件樹上層的父控制項接受到事件後,判斷事件的所屬,若需要,則截獲事件,否則,向下子控制項傳播。
那麼我們在編寫各種Listener,在View各種事件函數接受和處理各類互動事件,這種處理模式,是否就是一種觀察者模式呢?
問題,先放於此處。
言歸正傳:
觀察者模式:
1、定義:
Define a one-to-many dependency between objects so that when one object changes state, all its dependents aer notified and updated automatically.
定義對象間一種一對多的依賴關係,使得當一個對象改變狀態,則所有依賴於它的對象都會得到通知並被自動更新。
2、適用:
當一個對象的改變需要同時改變其他對象的時候,並且他不知道有多少對象需要改變的時候,考慮使用觀察者模式;
3、目的:
觀察者模式所做的工作其實就是在解耦合,讓耦合的雙方都依賴與抽象,而不依賴於具體使得雙方的變化都不影響另一方的變化;
4、原則:
觀察者模式符合依賴倒轉原則;
5、其他:
觀察者模式是一種對象的行為模式,又叫發布-訂閱(Publish/Subscribe)模式、模型-視圖(Model/View)模式、源-監聽器(Source/Listener)模式或從屬者(Dependents)模式。
6、簡單的demo:
demo 的業務是:一個按鈕對象,當按鈕點擊時,通知兩個視圖的改變;
首先是:觀察者:
package com.example.demo.Observer;/** * 抽象觀察者(Observer)角色 * @author qubian * @data 2015年6月11日 * @email [email protected] * */public interface Observer {public void upadteView(String info);}package com.example.demo.Observer;import android.util.Log;/** * 具體觀察者角色 * @author qubian * @data 2015年6月11日 * @email [email protected] * */public class Observer_View1 implements Observer{@Overridepublic void upadteView(String info) {Log.i("upadteView", "Observer_View1,視圖1發生變化,變化的內容是:"+info);}}package com.example.demo.Observer;import android.util.Log;/** * 具體觀察者角色 * @author qubian * @data 2015年6月11日 * @email [email protected] * */public class Observer_View2 implements Observer{@Overridepublic void upadteView(String info) {Log.i("upadteView", "Observer_View2,視圖2發生變化,變化的內容是:"+info);}}
主題角色:
package com.example.demo.Observer;import java.util.ArrayList;import java.util.List;/** * 抽象主題(Subject)角色 * @author qubian * @data 2015年6月11日 * @email [email protected] * */public abstract class Subject {private List<Observer> list;/** * 添加觀察者,面向介面,面向抽象編程 * @param observer */public void addObserver(Observer observer){if (list==null) {list = new ArrayList<Observer>();}list.add(observer);}/** * 通知視圖改變 * @param info */public void notifyDataSetChange(String info){for (Observer observer : list) {observer.upadteView(info);}}}package com.example.demo.Observer;import android.util.Log;/** * 具體被觀察者角色 * 比如說我,點擊了按鈕,我希望,視圖發生變化 * @author qubian * @data 2015年6月11日 * @email [email protected] * */public class Subject_Button extends Subject{/** * 點擊了按鈕,我希望,視圖發生變化 */public void Click(){Log.i("Subject_Button", "點擊了按鈕");String tag ="101";notifyDataSetChange(tag);}}
使用:
package com.example.demo.Observer;/** * 使用 * @author qubian * @data 2015年6月11日 * @email [email protected] * */public class UseObserver {public void use(){// 業務是這樣的:我,點擊了按鈕,我希望綁定在這個按鈕上的視圖發生變化// 首先 是有兩個視圖的觀察者:Observer obj1 = new Observer_View1();Observer obj2 = new Observer_View2();// 按鈕Subject_Button sub = new Subject_Button();sub.addObserver(obj1);sub.addObserver(obj2);// 點擊按鈕 視圖變化sub.Click();}}
7、java庫:
在java中的java.util庫裡面,提供了一個Observable類以及一個Observer介面,構成java語言對觀察者模式的支援。
使用比較簡單,具體觀察對象實現Observer介面,被觀察者繼承Observable類,即可。
比較簡單,不再說明了;
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */package java.util;/** * {@code Observer} is the interface to be implemented by objects that * receive notification of updates on an {@code Observable} object. * * @see Observable */public interface Observer { /** * This method is called if the specified {@code Observable} object's * {@code notifyObservers} method is called (because the {@code Observable} * object has been updated. * * @param observable * the {@link Observable} object. * @param data * the data passed to {@link Observable#notifyObservers(Object)}. */ void update(Observable observable, Object data);}package android.database;import java.util.ArrayList;/** * Provides methods for registering or unregistering arbitrary observers in an {@link ArrayList}. * * This abstract class is intended to be subclassed and specialized to maintain * a registry of observers of specific types and dispatch notifications to them. * * @param T The observer type. */public abstract class Observable<T> { /** * The list of observers. An observer can be in the list at most * once and will never be null. */ protected final ArrayList<T> mObservers = new ArrayList<T>(); /** * Adds an observer to the list. The observer cannot be null and it must not already * be registered. * @param observer the observer to register * @throws IllegalArgumentException the observer is null * @throws IllegalStateException the observer is already registered */ public void registerObserver(T observer) { if (observer == null) { throw new IllegalArgumentException("The observer is null."); } synchronized(mObservers) { if (mObservers.contains(observer)) { throw new IllegalStateException("Observer " + observer + " is already registered."); } mObservers.add(observer); } } /** * Removes a previously registered observer. The observer must not be null and it * must already have been registered. * @param observer the observer to unregister * @throws IllegalArgumentException the observer is null * @throws IllegalStateException the observer is not yet registered */ public void unregisterObserver(T observer) { if (observer == null) { throw new IllegalArgumentException("The observer is null."); } synchronized(mObservers) { int index = mObservers.indexOf(observer); if (index == -1) { throw new IllegalStateException("Observer " + observer + " was not registered."); } mObservers.remove(index); } } /** * Remove all registered observers. */ public void unregisterAll() { synchronized(mObservers) { mObservers.clear(); } }}
8、android的運用:
迴歸到,上面的問題;
很明顯,上述的Android事件樹的傳遞,互動事件的監聽,我們所寫的Listener回調,整個監聽部分就是一種觀察者模式。
在我們最熟悉的點擊事件中,初始化時,我們設定視圖的監聽:
/** * Register a callback to be invoked when this view is clicked. If this view is not * clickable, it becomes clickable. * * @param l The callback that will run * * @see #setClickable(boolean) */ public void setOnClickListener(OnClickListener l) { if (!isClickable()) { setClickable(true); } getListenerInfo().mOnClickListener = l; }
OnClickListener介面的描述:
/** * Interface definition for a callback to be invoked when a view is clicked. */ public interface OnClickListener { /** * Called when a view has been clicked. * * @param v The view that was clicked. */ void onClick(View v); }
OnclickListener 是在View 視圖內部類ListenerInfo中:
static class ListenerInfo { protected OnFocusChangeListener mOnFocusChangeListener; private ArrayList<OnLayoutChangeListener> mOnLayoutChangeListeners; private CopyOnWriteArrayList<OnAttachStateChangeListener> mOnAttachStateChangeListeners; /** * Listener used to dispatch click events. * This field should be made private, so it is hidden from the SDK. * {@hide} */ public OnClickListener mOnClickListener; protected OnLongClickListener mOnLongClickListener; protected OnCreateContextMenuListener mOnCreateContextMenuListener; private OnKeyListener mOnKeyListener; private OnTouchListener mOnTouchListener; private OnHoverListener mOnHoverListener; private OnGenericMotionListener mOnGenericMotionListener; private OnDragListener mOnDragListener; private OnSystemUiVisibilityChangeListener mOnSystemUiVisibilityChangeListener; }
調用:
public boolean performClick() { sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED); ListenerInfo li = mListenerInfo; if (li != null && li.mOnClickListener != null) { playSoundEffect(SoundEffectConstants.CLICK); li.mOnClickListener.onClick(this); return true; } return false; } public boolean callOnClick() { ListenerInfo li = mListenerInfo; if (li != null && li.mOnClickListener != null) { li.mOnClickListener.onClick(this); return true; } return false; }
至於PerformClick的調用,則是在視圖的監聽OnTouchEvent等有具體的體現:
public boolean onTouchEvent(MotionEvent event) { if (((viewFlags & CLICKABLE) == CLICKABLE || (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)) { switch (event.getAction()) { case MotionEvent.ACTION_UP: boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0; if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) { // take focus if we don't have it already and we should in // touch mode. boolean focusTaken = false; if (isFocusable() && isFocusableInTouchMode() && !isFocused()) { focusTaken = requestFocus(); } if (prepressed) { // The button is being released before we actually // showed it as pressed. Make it show the pressed // state now (before scheduling the click) to ensure // the user sees it. setPressed(true); } if (!mHasPerformedLongPress) { // This is a tap, so remove the longpress check removeLongPressCallback(); // Only perform take click actions if we were in the pressed state if (!focusTaken) { // Use a Runnable and post this rather than calling // performClick directly. This lets other visual state // of the view update before click actions start. if (mPerformClick == null) { mPerformClick = new PerformClick(); } if (!post(mPerformClick)) { performClick(); } } } if (mUnsetPressedState == null) { mUnsetPressedState = new UnsetPressedState(); } if (prepressed) { postDelayed(mUnsetPressedState, ViewConfiguration.getPressedStateDuration()); } else if (!post(mUnsetPressedState)) { // If the post failed, unpress right now mUnsetPressedState.run(); } removeTapCallback(); } break; case MotionEvent.ACTION_DOWN: break; case MotionEvent.ACTION_CANCEL: case MotionEvent.ACTION_MOVE: break; } return true; } return false; }
Android設計模式--觀察者模式