Android View 事件分發機制 源碼解析 (上)

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Android View 事件分發機制 源碼解析 (上)

一直想寫事件分發機制的文章,不管咋樣,也得自己研究下事件分發的源碼,寫出心得~

首先我們先寫個簡單的例子來測試View的事件轉寄的流程~

1、案例

為了更好的研究View的事件轉寄,我們自定以一個MyButton繼承Button,然後把跟事件傳播有關的方法進行複寫,然後添加上日誌~

MyButton

package com.example.zhy_event03;import android.content.Context;import android.util.AttributeSet;import android.util.Log;import android.view.MotionEvent;import android.widget.Button;public class MyButton extends Button{private static final String TAG = MyButton.class.getSimpleName();public MyButton(Context context, AttributeSet attrs){super(context, attrs);}@Overridepublic boolean onTouchEvent(MotionEvent event){int action = event.getAction();switch (action){case MotionEvent.ACTION_DOWN:Log.e(TAG, "onTouchEvent ACTION_DOWN");break;case MotionEvent.ACTION_MOVE:Log.e(TAG, "onTouchEvent ACTION_MOVE");break;case MotionEvent.ACTION_UP:Log.e(TAG, "onTouchEvent ACTION_UP");break;default:break;}return super.onTouchEvent(event);}@Overridepublic boolean dispatchTouchEvent(MotionEvent event){int action = event.getAction();switch (action){case MotionEvent.ACTION_DOWN:Log.e(TAG, "dispatchTouchEvent ACTION_DOWN");break;case MotionEvent.ACTION_MOVE:Log.e(TAG, "dispatchTouchEvent ACTION_MOVE");break;case MotionEvent.ACTION_UP:Log.e(TAG, "dispatchTouchEvent ACTION_UP");break;default:break;}return super.dispatchTouchEvent(event);}}

在onTouchEvent和dispatchTouchEvent中列印了日誌~

然後把我們自訂的按鈕加到主布局檔案中;

布局檔案:

    

最後看一眼MainActivity的代碼

package com.example.zhy_event03;import android.app.Activity;import android.os.Bundle;import android.util.Log;import android.view.MotionEvent;import android.view.View;import android.view.View.OnTouchListener;import android.widget.Button;public class MainActivity extends Activity{protected static final String TAG = "MyButton";private Button mButton ;@Overrideprotected void onCreate(Bundle savedInstanceState){super.onCreate(savedInstanceState);setContentView(R.layout.activity_main);mButton = (Button) findViewById(R.id.id_btn);mButton.setOnTouchListener(new OnTouchListener(){@Overridepublic boolean onTouch(View v, MotionEvent event){int action = event.getAction();switch (action){case MotionEvent.ACTION_DOWN:Log.e(TAG, "onTouch ACTION_DOWN");break;case MotionEvent.ACTION_MOVE:Log.e(TAG, "onTouch ACTION_MOVE");break;case MotionEvent.ACTION_UP:Log.e(TAG, "onTouch ACTION_UP");break;default:break;}return false;}});}}

在MainActivity中,我們還給MyButton設定了OnTouchListener這個監聽~

好了,跟View事件相關一般就這三個地方了,一個onTouchEvent,一個dispatchTouchEvent,一個setOnTouchListener;

下面我們運行,然後點擊按鈕,查看日誌輸出:

08-31 06:09:39.030: E/MyButton(879): dispatchTouchEvent ACTION_DOWN08-31 06:09:39.030: E/MyButton(879): onTouch ACTION_DOWN08-31 06:09:39.049: E/MyButton(879): onTouchEvent ACTION_DOWN08-31 06:09:39.138: E/MyButton(879): dispatchTouchEvent ACTION_MOVE08-31 06:09:39.138: E/MyButton(879): onTouch ACTION_MOVE08-31 06:09:39.147: E/MyButton(879): onTouchEvent ACTION_MOVE08-31 06:09:39.232: E/MyButton(879): dispatchTouchEvent ACTION_UP08-31 06:09:39.248: E/MyButton(879): onTouch ACTION_UP08-31 06:09:39.248: E/MyButton(879): onTouchEvent ACTION_UP

我有意點擊的時候蹭了一下,不然不會觸發MOVE,手抖可能會列印一堆MOVE的日誌~~~

好了,可以看到,不管是DOWN,MOVE,UP都會按照下面的順序執行:

1、dispatchTouchEvent

2、 setOnTouchListener的onTouch

3、onTouchEvent

下面就跟隨日誌的腳步開始源碼的探索~

2、dispatchTouchEvent

首先進入View的dispatchTouchEvent

/**     * Pass the touch screen motion event down to the target view, or this     * view if it is the target.     *     * @param event The motion event to be dispatched.     * @return True if the event was handled by the view, false otherwise.     */    public boolean dispatchTouchEvent(MotionEvent event) {        if (!onFilterTouchEventForSecurity(event)) {            return false;        }        if (mOnTouchListener != null && (mViewFlags & ENABLED_MASK) == ENABLED &&                mOnTouchListener.onTouch(this, event)) {            return true;        }        return onTouchEvent(event);    }

直接看13行:首先判斷mOnTouchListener不為null,並且view是enable的狀態,然後 mOnTouchListener.onTouch(this, event)返回true,這三個條件如果都滿足,直接return true ; 也就是下面的onTouchEvent(event)不會被執行了;

那麼mOnTouchListener是和方神聖,我們來看看:

   /**     * Register a callback to be invoked when a touch event is sent to this view.     * @param l the touch listener to attach to this view     */    public void setOnTouchListener(OnTouchListener l) {        mOnTouchListener = l;    }
其實就是我們在Activity中設定的setOnTouchListener。

也就是說:如果我們設定了setOnTouchListener,並且return true,那麼View自己的onTouchEvent就不會被執行了,當然了,本例我們return false,我們還得往下探索 ;

已經解決一個常見的問題:View的onTouchListener和onTouchEvent的調用關係,相信大家應該已經明白了~let's go;繼續往下。

3、View的onTouchEvent:

接下來是View的onTouchEvent:

/**     * Implement this method to handle touch screen motion events.     *     * @param event The motion event.     * @return True if the event was handled, false otherwise.     */    public boolean onTouchEvent(MotionEvent event) {        final int viewFlags = mViewFlags;        if ((viewFlags & ENABLED_MASK) == DISABLED) {            // A disabled view that is clickable still consumes the touch            // events, it just doesn't respond to them.            return (((viewFlags & CLICKABLE) == CLICKABLE ||                    (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE));        }        if (mTouchDelegate != null) {            if (mTouchDelegate.onTouchEvent(event)) {                return true;            }        }        if (((viewFlags & CLICKABLE) == CLICKABLE ||                (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)) {            switch (event.getAction()) {                case MotionEvent.ACTION_UP:                    boolean prepressed = (mPrivateFlags & PREPRESSED) != 0;                    if ((mPrivateFlags & PRESSED) != 0 || prepressed) {                        // take focus if we don't have it already and we should in                        // touch mode.                        boolean focusTaken = false;                        if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {                            focusTaken = requestFocus();                        }                        if (!mHasPerformedLongPress) {                            // This is a tap, so remove the longpress check                            removeLongPressCallback();                            // Only perform take click actions if we were in the pressed state                            if (!focusTaken) {                                // Use a Runnable and post this rather than calling                                // performClick directly. This lets other visual state                                // of the view update before click actions start.                                if (mPerformClick == null) {                                    mPerformClick = new PerformClick();                                }                                if (!post(mPerformClick)) {                                    performClick();                                }                            }                        }                        if (mUnsetPressedState == null) {                            mUnsetPressedState = new UnsetPressedState();                        }                        if (prepressed) {                            mPrivateFlags |= PRESSED;                            refreshDrawableState();                            postDelayed(mUnsetPressedState,                                    ViewConfiguration.getPressedStateDuration());                        } else if (!post(mUnsetPressedState)) {                            // If the post failed, unpress right now                            mUnsetPressedState.run();                        }                        removeTapCallback();                    }                    break;                case MotionEvent.ACTION_DOWN:                    if (mPendingCheckForTap == null) {                        mPendingCheckForTap = new CheckForTap();                    }                    mPrivateFlags |= PREPRESSED;                    mHasPerformedLongPress = false;                    postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());                    break;                case MotionEvent.ACTION_CANCEL:                    mPrivateFlags &= ~PRESSED;                    refreshDrawableState();                    removeTapCallback();                    break;                case MotionEvent.ACTION_MOVE:                    final int x = (int) event.getX();                    final int y = (int) event.getY();                    // Be lenient about moving outside of buttons                    int slop = mTouchSlop;                    if ((x < 0 - slop) || (x >= getWidth() + slop) ||                            (y < 0 - slop) || (y >= getHeight() + slop)) {                        // Outside button                        removeTapCallback();                        if ((mPrivateFlags & PRESSED) != 0) {                            // Remove any future long press/tap checks                            removeLongPressCallback();                            // Need to switch from pressed to not pressed                            mPrivateFlags &= ~PRESSED;                            refreshDrawableState();                        }                    }                    break;            }            return true;        }        return false;    }

代碼還是比較長的,

10-15行,如果當前View是Disabled狀態且是可點擊則會消費掉事件(return true);可以忽略,不是我們的重點;

17-21行,如果設定了mTouchDelegate,則會將事件交給代理者處理,直接return true,如果大家希望自己的View增加它的touch範圍,可以嘗試使用TouchDelegate,這裡也不是重點,可以忽略;

接下來到我們的重點了:

23行的判斷:如果我們的View可以點擊或者可以長按,則,注意IF的範圍,最終一定return true ;

if (((viewFlags & CLICKABLE) == CLICKABLE ||
(viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)) {
//...
return true;
}

接下來就是 switch (event.getAction())了,判斷事件類型,DOWN,MOVE,UP等;

我們按照例子執行的順序,先看 case MotionEvent.ACTION_DOWN (71-78行):

1、MotionEvent.ACTION_DOWN

75行:給mPrivateFlags設定一個PREPRESSED的標識

76行:設定mHasPerformedLongPress=false;表示長按事件還未觸發;

77行:發送一個延遲為ViewConfiguration.getTapTimeout()的延遲訊息,到達延時時間後會執行CheckForTap()裡面的run方法:

1、ViewConfiguration.getTapTimeout()為115毫秒;

2、CheckForTap

  private final class CheckForTap implements Runnable {        public void run() {            mPrivateFlags &= ~PREPRESSED;            mPrivateFlags |= PRESSED;            refreshDrawableState();            if ((mViewFlags & LONG_CLICKABLE) == LONG_CLICKABLE) {                postCheckForLongClick(ViewConfiguration.getTapTimeout());            }        }    }

在run方法裡面取消mPrivateFlags的PREPRESSED,然後設定PRESSED標識,重新整理背景,如果View支援長按事件,則再發一個延時訊息,檢測長按;

 private void postCheckForLongClick(int delayOffset) {        mHasPerformedLongPress = false;        if (mPendingCheckForLongPress == null) {            mPendingCheckForLongPress = new CheckForLongPress();        }        mPendingCheckForLongPress.rememberWindowAttachCount();        postDelayed(mPendingCheckForLongPress,                ViewConfiguration.getLongPressTimeout() - delayOffset);    }

class CheckForLongPress implements Runnable {        private int mOriginalWindowAttachCount;        public void run() {            if (isPressed() && (mParent != null)                    && mOriginalWindowAttachCount == mWindowAttachCount) {                if (performLongClick()) {                    mHasPerformedLongPress = true;                }            }        }

可以看到,當使用者按下,首先會設定標識為PREPRESSED,如果在115毫秒內抬起了,UP時會移除CheckForTap這個回調(UP時會分析);

如果115後,沒有抬起,會將View的標識設定為PRESSED且去掉PREPRESSED標識,然後發出一個檢測長按的延遲任務,延時為:ViewConfiguration.getLongPressTimeout() - delayOffset(500ms -115ms),這個115ms剛好時檢測額PREPRESSED時間;也就是使用者從DOWN觸發開始算起,如果500ms內沒有抬起則認為觸發了長按事件:

1、如果此時設定了長按的回調,則執行長按時的回調,且如果長按的回調返回true;才把mHasPerformedLongPress置為ture;

2、否則,如果沒有設定長按回調或者長按回調返回的是false;則mHasPerformedLongPress依然是false;

好了DOWN就分析完成了;大家回個神,下面回到VIEW的onTouchEvent中的ACTION_MOVE:

2、MotionEvent.ACTION_MOVE

86到105行:

87-88行:拿到當前觸摸的x,y座標;

91行判斷當然觸摸點有沒有移出我們的View,如果移出了:

1、執行removeTapCallback();

2、然後判斷是否包含PRESSED標識,如果包含,移除長按的檢查:removeLongPressCallback();

3、最後把mPrivateFlags中PRESSED標識去除,重新整理背景;

 private void removeTapCallback() {        if (mPendingCheckForTap != null) {            mPrivateFlags &= ~PREPRESSED;            removeCallbacks(mPendingCheckForTap);        }    }
這個是移除,DOWN觸發時設定的PREPRESSED的檢測;即當前觸發時機在DOWN觸發不到115ms時,你就已經移出控制項外了;

如果115ms後,你才移出控制項外,則你的當前mPrivateFlags一定為PRESSED且發送了長按的檢測;

就會走上面的2和3;首先移除removeLongPressCallback()
private void removeLongPressCallback() {
if (mPendingCheckForLongPress != null) {
removeCallbacks(mPendingCheckForLongPress);
}
}

然後把mPrivateFlags中PRESSED標識去除,重新整理背景;

好了,MOVE我們也分析完成了,總結一下:只要使用者移出了我們的控制項:則將mPrivateFlags取出PRESSED標識,且移除所有在DOWN中設定的檢測,長按等;

下面再回個神,回到View的onTouchEvent的ACTION_UP:

3、MotionEvent.ACTION_UP

26到69行:

27行:判斷mPrivateFlags是否包含PREPRESSED

28行:如果包含PRESSED或者PREPRESSED則進入執行體,也就是無論是115ms內或者之後抬起都會進入執行體。

36行:如果mHasPerformedLongPress沒有被執行,進入IF

38行:removeLongPressCallback();移除長按的檢測

45-50行:如果mPerformClick如果mPerformClick為null,初始化一個執行個體,然後立即通過handler添加到訊息佇列尾部,如果添加失敗則直接執行 performClick();添加成功,在mPerformClick的run方法中就是執行performClick();

終於執行了我們的click事件了,下面看一下performClick()方法:

 public boolean performClick() {        sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);        if (mOnClickListener != null) {            playSoundEffect(SoundEffectConstants.CLICK);            mOnClickListener.onClick(this);            return true;        }        return false;    }

if (mOnClickListener != null) {
mOnClickListener.onClick(this);
return true;
}

久違了~我們的mOnClickListener ;

別激動,還沒結束,回到ACTION_UP,

58行:如果prepressed為true,進入IF體:

為mPrivateFlags設定表示為PRESSED,重新整理背景,125毫秒後執行mUnsetPressedState

否則:mUnsetPressedState.run();立即執行;也就是不管咋樣,最後mUnsetPressedState.run()都會執行;

看看這個UnsetPressedState主要幹什麼:

private final class UnsetPressedState implements Runnable {
public void run() {
setPressed(false);
}
}

public void setPressed(boolean pressed) {
if (pressed) {
mPrivateFlags |= PRESSED;
} else {
mPrivateFlags &= ~PRESSED;
}
refreshDrawableState();
dispatchSetPressed(pressed);
}

把我們的mPrivateFlags中的PRESSED取消,然後重新整理背景,把setPress轉寄下去。

ACTION_UP的最後一行:removeTapCallback(),如果mPendingCheckForTap不為null,移除;

4、總結

好了,代碼跨度還是相當大的,下面需要總結下:

1、整個View的事件轉寄流程是:

View.dispatchEvent->View.setOnTouchListener->View.onTouchEvent

在dispatchTouchEvent中會進行OnTouchListener的判斷,如果OnTouchListener不為null且返回true,則表示事件被消費,onTouchEvent不會被執行;否則執行onTouchEvent。

2、onTouchEvent中的DOWN,MOVE,UP

DOWN時:

a、首先設定標誌為PREPRESSED,設定mHasPerformedLongPress=false ;然後發出一個115ms後的mPendingCheckForTap,如果115ms內抬起手指,觸發了UP,則不會觸發click事件,並且最終執行的是UnsetPressedState對象,setPressed(false)將setPress的傳遞下去;這種情況很少發生,可能只會在壓力測試的時候會發現無法觸發click事件;

b、如果115ms內沒有觸發UP,則將標誌置為PRESSED,清除PREPRESSED標誌,同時發出一個延時為500-115ms的,檢測長按任務訊息;

c、如果500ms內(從DOWN觸發開始算),則會觸發LongClickListener:

此時如果LongClickListener不為null,則會執行回調,同時如果LongClickListener.onClick返回true,才把mHasPerformedLongPress設定為true;否則mHasPerformedLongPress依然為false;

MOVE時:

主要就是檢測使用者是否划出控制項,如果划出了:

115ms內,直接移除mPendingCheckForTap;

115ms後,則將標誌中的PRESSED去除,同時移除長按的檢查:removeLongPressCallback();

UP時:

a、如果115ms內,觸發UP,此時標誌為PREPRESSED,則執行UnsetPressedState,setPressed(false);會把setPress轉寄下去,可以在View中複寫dispatchSetPressed方法接收;

b、如果是115ms-500ms間,即長按還未發生,則首先移除長按檢測,執行onClick回調;

c、如果是500ms以後,那麼有兩種情況:

i.設定了onLongClickListener,且onLongClickListener.onClick返回true,則點擊事件OnClick事件無法觸發;

ii.沒有設定onLongClickListener或者onLongClickListener.onClick返回false,則點擊事件OnClick事件依然可以觸發;

d、最後執行mUnsetPressedState.run(),將setPressed傳遞下去,然後將PRESSED標識去除;


最後問個問題,然後再運行個例子結束:

1、setOnLongClickListener和setOnClickListener是否只能執行一個

不是的,只要setOnLongClickListener中的onClick返回false,則兩個都會執行;返回true則會螢幕setOnClickListener

最後我們給MyButton同時設定setOnClickListener和setOnLongClickListener,運行看看:

package com.example.zhy_event03;import android.app.Activity;import android.os.Bundle;import android.util.Log;import android.view.MotionEvent;import android.view.View;import android.view.View.OnClickListener;import android.view.View.OnLongClickListener;import android.view.View.OnTouchListener;import android.widget.Button;import android.widget.Toast;public class MainActivity extends Activity{protected static final String TAG = "MyButton";private Button mButton ;@Overrideprotected void onCreate(Bundle savedInstanceState){super.onCreate(savedInstanceState);setContentView(R.layout.activity_main);mButton = (Button) findViewById(R.id.id_btn);mButton.setOnTouchListener(new OnTouchListener(){@Overridepublic boolean onTouch(View v, MotionEvent event){int action = event.getAction();switch (action){case MotionEvent.ACTION_DOWN:Log.e(TAG, "onTouch ACTION_DOWN");break;case MotionEvent.ACTION_MOVE:Log.e(TAG, "onTouch ACTION_MOVE");break;case MotionEvent.ACTION_UP:Log.e(TAG, "onTouch ACTION_UP");break;default:break;}return false;}});mButton.setOnClickListener(new OnClickListener(){@Overridepublic void onClick(View v){Toast.makeText(getApplicationContext(), "onclick",Toast.LENGTH_SHORT).show();}});mButton.setOnLongClickListener(new OnLongClickListener(){@Overridepublic boolean onLongClick(View v){Toast.makeText(getApplicationContext(), "setOnLongClickListener",Toast.LENGTH_SHORT).show();return false;}});}}


可以看到LongClickListener已經ClickListener都觸發了~


最後,本篇博文完成了對View的事件分發機制的整個流程的說明,並且對源碼進行了分析;










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