演算法概述
遞迴演算法簡潔明了、可讀性好,但與非遞迴演算法相比要消耗更多的時間和儲存空間。為提高效率,我們可採用一種非遞迴的二叉樹遍曆演算法。非遞迴的實現要藉助棧來實現,因為堆棧的先進後出的結構和遞迴很相似。
對於中序遍曆來說,非遞迴的演算法比遞迴演算法的效率要高的多。其中序遍曆演算法的實現的過程如下:
(1).初始化棧,根結點進棧;
(2).若棧非空,則棧頂結點的左孩子結點相繼進棧,直到null(到葉子結點時)退棧;訪問棧頂結點(執行visit操作)並使棧頂結點的右孩子結點進棧成為棧頂結點。
(3).重複執行(2),直至棧為空白。
演算法實現
package datastructure.tree;import datastructure.stack.ArrayStack;import datastructure.stack.Stack;public class UnrecOrderBTree implements Visit{private Stack stack = new ArrayStack();private BTree bt;@Overridepublic void visit(BTree btree) {System.out.print("\t" + btree.getRootData());}public void inOrder(BTree boot) {stack.clear();stack.push(boot);while(!stack.isEmpty()) {//左孩子結點進棧while((bt = ((BTree)(stack.peek())).getLeftChild()) != null) {stack.push(bt);}//如果該結點沒有右孩子,則逐級往上出棧while(!stack.isEmpty() &&!( (BTree)stack.peek() ).hasRightTree()) {bt = (BTree)stack.pop();visit(bt);}//如果該結點有右孩子,則右孩子進棧if(!stack.isEmpty() && ( (BTree)stack.peek() ).hasRightTree()){bt = (BTree)stack.pop();visit(bt);stack.push(bt.getRightChild());}}}}
測試:要構建的樹
package datastructure.tree;/** * 測試二叉樹 * @author Administrator * */public class BTreeTest {public static void main(String args[]) {BTree btree = new LinkBTree('A');BTree bt1, bt2, bt3, bt4;bt1 = new LinkBTree('B');btree.addLeftTree(bt1);bt2 = new LinkBTree('D');bt1.addLeftTree(bt2);bt3 = new LinkBTree('C');btree.addRightTree(bt3);bt4 = new LinkBTree('E');bt3.addLeftTree(bt4);bt4 = new LinkBTree('F');bt3.addRightTree(bt4);RecursionOrderBTree order = new RecursionOrderBTree();System.out.println("\n中序遍曆:");order.inOrder(btree);}}
結果如下:
中序遍曆:
D B A E
C F