using System;
using System.Runtime.InteropServices;
using System.Threading;
using System.Diagnostics;
namespace ConsoleApplication3
...{
public delegate bool ConsoleCtrlDelegate(int dwCtrlType);
/**//// <summary>
/// Class1 的摘要說明。
/// </summary>
class Class1
...{
[DllImport("kernel32.dll")]
private static extern bool SetConsoleCtrlHandler(ConsoleCtrlDelegate HandlerRoutine, bool Add);
//一個Ctrl + C的信號被接收,該信號或來自鍵盤,或來自GenerateConsoleCtrlEvent 函數
private const int CTRL_C_EVENT = 0;
//一個 Ctrl + Break 信號被接收,該信號或來自鍵盤,或來自GenerateConsoleCtrlEvent 函數
private const int CTRL_BREAK_EVENT = 1;
//當用戶系統關閉Console時,系統會發送此信號到此
private const int CTRL_CLOSE_EVENT = 2;
//當用戶退出系統時系統會發送這個信號給所有的Console程式。該信號不能顯示是哪個用戶退出。
private const int CTRL_LOGOFF_EVENT = 5;
//當系統將要關閉時會發送此信號到所有Console程式
private const int CTRL_SHUTDOWN_EVENT = 6;
/**//// <summary>
/// 應用程式的主進入點。
/// </summary>
[STAThread]
static void Main(string[] args)
...{
//
// TODO: 在此處添加代碼以啟動應用程式
//
Class1 cl = new Class1();
}
public Class1()
...{
ConsoleCtrlDelegate newDategate = new ConsoleCtrlDelegate(HandlerRoutine);
bool re = SetConsoleCtrlHandler(newDategate, true);
if (re)
...{
Console.WriteLine("Set SetConsoleCtrlHandler success!!");
}
else
...{
Debug.WriteLine("Set SetConsoleCtrlHandler Error!!");
//AsReportFile.WriteFile("", "test.txt", "who close?");
}
Console.ReadLine();
}
bool HandlerRoutine(int CtrlType)
...{
Console.WriteLine("Set SetConsoleCtrlHandler success!!");
Console.WriteLine("Set SetConsoleCtrlHandler success!!");
Console.WriteLine("Set SetConsoleCtrlHandler success!!");
Console.WriteLine("Set SetConsoleCtrlHandler success!!");
Console.WriteLine("Set SetConsoleCtrlHandler success!!");
Console.WriteLine("Set SetConsoleCtrlHandler success!!");
Console.WriteLine("Set SetConsoleCtrlHandler success!!");
switch (CtrlType)
...{
case CTRL_CLOSE_EVENT:
for (int i = 0; i < 100; i++)
...{
Console.WriteLine("i is:{0}", i);
Thread.Sleep(1000);
}
break;
}
return false;
}
}
}
本文來自CSDN部落格,轉載請標明出處:http://blog.csdn.net/pojianbing/archive/2008/03/31/2234138.aspx