C# UDP廣播訊息

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首先是發送端:

/// <summary>/// 發送UDP訊息/// </summary>/// <param name="msg">訊息內容</param>void Send(string msg){    UdpClient udpClient = new UdpClient();    IPEndPoint ipEndPoint = new IPEndPoint(IPAddress.Broadcast, 10249);    byte[] buffer = Encoding.UTF8.GetBytes(msg);    udpClient.Send(buffer, buffer.Length, ipEndPoint);}

 

然後是接收端:

static void Main(){    UdpClient udpServer = new UdpClient(10249);    IPEndPoint ipEndPoint = new IPEndPoint(IPAddress.Any, 10249);    udpServer.BeginReceive(Received, udpServer);}

/// <summary>
/// 非同步接收UDP資料
/// </summary>
/// <param name="iar"></param>
void Received(IAsyncResult iar)
{
  udpServer = iar.AsyncState as UdpClient;
  byte[] buffer = udpServer.EndReceive(iar, ref ipEndPoint);

  //將擷取的byte[]資料轉換成字串
  string m = Encoding.UTF8.GetString(buffer).Trim();

  Console.WriteLine("Receive:{0}",m);

  //繼續非同步接收資料
  udpServer.BeginReceive(Received, udpServer);
}

接收端採用了非同步執行的方式,當然也可以用Thread來做!

C# UDP廣播訊息

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