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Cocos2d-x xml解析
Cocos2d-x 已經加入了tinyxml2用於xml的解析。3.0版本位於external/tinyxml2下。2.x版本位於cocos2dx/support/tinyxml2下。
tinyxml2 Github地址:https://github.com/leethomason/tinyxml2
協助文檔地址:http://grinninglizard.com/tinyxml2docs/index.html
產生xml文檔
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引入標頭檔
#include "tinyxml2/tinyxml2.h"using namespace tinyxml2;
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xml文檔產生
void HelloWorld::makeXML(const char *fileName){std::string filePath = FileUtils::getInstance()->getWritablePath() + fileName;XMLDocument *pDoc = new XMLDocument();//xml 聲明(參數可選)XMLDeclaration *pDel = pDoc->NewDeclaration("xml version=\"1.0\" encoding=\"UTF-8\"");pDoc->LinkEndChild(pDel);//添加plist節點XMLElement *plistElement = pDoc->NewElement("plist");plistElement->SetAttribute("version", "1.0");pDoc->LinkEndChild(plistElement);XMLComment *commentElement = pDoc->NewComment("this is xml comment");plistElement->LinkEndChild(commentElement);//添加dic節點XMLElement *dicElement = pDoc->NewElement("dic");plistElement->LinkEndChild(dicElement);//添加key節點XMLElement *keyElement = pDoc->NewElement("key");keyElement->LinkEndChild(pDoc->NewText("Text"));dicElement->LinkEndChild(keyElement);XMLElement *arrayElement = pDoc->NewElement("array");dicElement->LinkEndChild(arrayElement);for (int i = 0; i<3; i++) { XMLElement *elm = pDoc->NewElement("name"); elm->LinkEndChild(pDoc->NewText("Cocos2d-x")); arrayElement->LinkEndChild(elm);}pDoc->SaveFile(filePath.c_str());pDoc->Print();delete pDoc;}
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列印結果
<?xml version="1.0" encoding="UTF-8"?><plist version="1.0"><!--this is xml comment--><dic> <key>Text</key> <array> <name>Cocos2d-x</name> <name>Cocos2d-x</name> <name>Cocos2d-x</name> </array></dic></plist>
上面代碼使用tinyxml簡單產生了一個xml文檔。
解析xml
下面我們就來解析上面建立的xml文檔
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引入標頭檔
#include "tinyxml2/tinyxml2.h"using namespace tinyxml2;
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xml解析
void HelloWorld::parseXML(const char *fileName){std::string filePath = FileUtils::getInstance()->getWritablePath() + fileName;XMLDocument *pDoc = new XMLDocument();XMLError errorId = pDoc->LoadFile(filePath.c_str());if (errorId != 0) { //xml格式錯誤 return;}XMLElement *rootEle = pDoc->RootElement();//擷取第一個節點屬性const XMLAttribute *attribute = rootEle->FirstAttribute();//列印節點屬性名稱和值log("attribute_name = %s,attribute_value = %s", attribute->Name(), attribute->Value());XMLElement *dicEle = rootEle->FirstChildElement("dic");XMLElement *keyEle = dicEle->FirstChildElement("key");if (keyEle) { log("keyEle Text= %s", keyEle->GetText());}XMLElement *arrayEle = keyEle->NextSiblingElement();XMLElement *childEle = arrayEle->FirstChildElement();while ( childEle ) { log("childEle Text= %s", childEle->GetText()); childEle = childEle->NextSiblingElement();}delete pDoc;}
在節點解析過程中,注意對擷取到的節點進行判空處理。
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解析結果列印
cocos2d: attribute_name = version,attribute_value = 1.0cocos2d: keyEle Text= Textcocos2d: childEle Text= Cocos2d-xcocos2d: childEle Text= Cocos2d-xcocos2d: childEle Text= Cocos2d-x
小結
上面的簡單樣本,示範了如何使用tinyxml進行xml文檔產生和解析。更多詳細的協助請參考 tinyxml協助文檔http://grinninglizard.com/tinyxml2docs/index.html
Cocos2d-x xml解析