Dalvik 虛擬機器編譯指令碼 和 原始碼樹
本文簡單的分析Dalvik虛擬機器源碼(dalvik/vm)的結構以及編譯指令碼(*.mk)
編譯指令碼
Dalvik源碼目錄結構並不複雜。其編譯指令碼也很簡單。主要有以下幾個檔案組成:
dalvik/vm/Android.mk
dalvik/vm/ReconfigureDvm.mk
dalvik/vm/Dvm.mk
和android系統裡其他的模組類似,dalvik也是以Android.mk作為頂層編譯設定檔或者入口。它的內容如下所示:
https://github.com/android/platform_dalvik/blob/master/vm/Android.mk
我們從頭分析一下。首次按是注釋說明:
## Android.mk for Dalvik VM.## This makefile builds both for host and target, and so the very large# swath of common definitions are factored out into a separate file to# minimize duplication.## If you enable or disable optional features here (or in Dvm.mk),# rebuild the VM with:## make clean-libdvm clean-libdvm_assert clean-libdvm_sv clean-libdvm_interp# make -j4 libdvm#
他告訴我們,該編譯檔案把dalvik編程成兩部分,宿主機和目標機。對多數典型的配置下,宿主機就是我們的Linux編譯伺服器。而目標機就是我們的行動裝置。 為了減少重複,宿主機和目標機都需要的編譯配置被放到單獨的檔案裡。單獨的檔案就是後面要講道德(ReconfigureDvm.mk和Dvm.mk)。
同時,它也該出了在我們修改了dalvik源碼後,怎麼從頭編譯一個乾淨的實現出來。後面我們會動手實踐。
LOCAL_PATH:= $(call my-dir)
和多數模組一樣,接下來把dalvik源碼路徑賦值給LOCAL_PATH變數。以方便後面使用。這裡LOCAL_PATH應該就是 dalvik/vm.
## Build for the target (device).#ifeq ($(TARGET_CPU_SMP),true) target_smp_flag := -DANDROID_SMP=1else target_smp_flag := -DANDROID_SMP=0endifhost_smp_flag := -DANDROID_SMP=1# Build the installed version (libdvm.so) firstinclude $(LOCAL_PATH)/ReconfigureDvm.mk# Overwrite default settingsLOCAL_MODULE_TAGS := optionalLOCAL_MODULE := libdvmLOCAL_CFLAGS += $(target_smp_flag)include $(BUILD_SHARED_LIBRARY)
首先為目標機編譯。首先是根據目標機是否支援SMP,設定變數target_smp_flag。後面我們會看到該變數被用來傳給編譯器選項。而宿主機上現在絕大多數都是支援SMP的,所以就直接複製是指為支援。
緊接著就呼叫指令碼ReconfigureDvm.mk,從名字我們不難猜出改指令碼是用來為dvm編譯初始化編譯環境的。後面我們會看到它的主要內容。
下面接著就是現實dvm在宿主機上最終會被編譯的目標了。這是一個共用庫。名字叫libdvm。我們可以在編譯好的機器上找到他
out/target/xxx/libs/libdvm.so
# If WITH_JIT is configured, build multiple versions of libdvm.so to facilitate# correctness/performance bugs triageifeq ($(WITH_JIT),true) # Derivation #1 # Enable assert and JIT tuning include $(LOCAL_PATH)/ReconfigureDvm.mk # Enable assertions and JIT-tuning LOCAL_CFLAGS += -UNDEBUG -DDEBUG=1 -DLOG_NDEBUG=1 -DWITH_DALVIK_ASSERT \ -DWITH_JIT_TUNING $(target_smp_flag) LOCAL_MODULE := libdvm_assert include $(BUILD_SHARED_LIBRARY) # Derivation #2 # Enable assert and self-verification include $(LOCAL_PATH)/ReconfigureDvm.mk # Enable assertions and JIT self-verification LOCAL_CFLAGS += -UNDEBUG -DDEBUG=1 -DLOG_NDEBUG=1 -DWITH_DALVIK_ASSERT \ -DWITH_SELF_VERIFICATION $(target_smp_flag) LOCAL_MODULE := libdvm_sv include $(BUILD_SHARED_LIBRARY) # Derivation #3 # Compile out the JIT WITH_JIT := false include $(LOCAL_PATH)/ReconfigureDvm.mk LOCAL_CFLAGS += $(target_smp_flag) LOCAL_MODULE := libdvm_interp include $(BUILD_SHARED_LIBRARY)endif
這一部分是為JIT特有 的。當系統支援JIT編譯器是,dvm會編譯三個額外的目標共用庫,用於支援dvm的開發特性。他們分別是
libdvm_assert 用來開啟dvm源碼中的斷言(assert)。我們在後面的分析文章中會看到,dvm實現中大量使用斷言來增加運行時的檢查。當開啟這些斷言是,任何斷言檢查失敗都將直接導致dvm異常退出。我們從trace file就能夠找到那個宣告失敗,從而檢查出可能存在的bug。在最終發布版本中,斷言會被關閉,哪些斷言相當於空語句。因而不會再最終發布版本中是dvm異常退出。
libdvm_sv 除了代開斷言外,還帶開了自我檢查能力,用來在某些重要時刻檢查當前dvm狀態沒有異常。我們在後面的文章裡會詳細分析dvm到底做了哪些自我檢查。
最後一個版本 libdvm_interp 用來關掉JIT,而編譯出一個純解譯器實現的dvm執行個體。這樣子我們就可以檢查開啟JIT後行為有沒有出現和解譯器實現的dvm有行為差異。
我們可以在如下目錄裡找到這三個為調試產生的dvm共用庫:
out/target/xxx/symbol/libs/
最後的內容是用來為宿主機編譯的。所有的內容包裹在如下代碼裡:
## Build for the host.#ifeq ($(WITH_HOST_DALVIK),true)
...
endif
首先是清空本地變數內容:
include $(CLEAR_VARS)
然後是根據編譯環境設定三個編譯變數:
# Variables used in the included Dvm.mk. dvm_os := $(HOST_OS) dvm_arch := $(HOST_ARCH) # Note: HOST_ARCH_VARIANT isn't defined. dvm_arch_variant := $(HOST_ARCH)
這三個變數最終會傳給編譯器。它們會引入平台特有的行為。 由於宿主機不必支援JIT,所以將它設定為false。
WITH_JIT := false
include $(LOCAL_PATH)/Dvm.mk
Dvm.mk我們後面會接著分析。
接下來根據目標平台,有選擇性的引入編譯需要的庫:
LOCAL_SHARED_LIBRARIES += libcrypto libssl libicuuc libicui18n LOCAL_LDLIBS := -lpthread -ldl ifeq ($(HOST_OS),linux) # need this for clock_gettime() in profiling LOCAL_LDLIBS += -lrt endif # Build as a WHOLE static library so dependencies are available at link # time. When building this target as a regular static library, certain # dependencies like expat are not found by the linker. LOCAL_WHOLE_STATIC_LIBRARIES += libexpat libcutils libdex liblog libnativehelper libz # The libffi from the source tree should never be used by host builds. # The recommendation is that host builds should always either # have sufficient custom code so that libffi isn't needed at all, # or they should use the platform's provided libffi. So, if the common # build rules decided to include it, axe it back out here. ifneq (,$(findstring libffi,$(LOCAL_SHARED_LIBRARIES))) LOCAL_SHARED_LIBRARIES := \ $(patsubst libffi, ,$(LOCAL_SHARED_LIBRARIES)) endif
最後告訴編譯系統,dvm在宿主機上的編譯結果有兩個:
LOCAL_CFLAGS += $(host_smp_flag) LOCAL_MODULE_TAGS := optional LOCAL_MODULE := libdvm include $(BUILD_HOST_SHARED_LIBRARY) # Copy the dalvik shell script to the host's bin directory include $(CLEAR_VARS) LOCAL_IS_HOST_MODULE := true LOCAL_MODULE_TAGS := optional LOCAL_MODULE_CLASS := EXECUTABLES LOCAL_MODULE := dalvik include $(BUILD_SYSTEM)/base_rules.mk$(LOCAL_BUILT_MODULE): $(LOCAL_PATH)/dalvik | $(ACP)@echo "Copy: $(PRIVATE_MODULE) ($@)"$(copy-file-to-new-target)$(hide) chmod 755 $@
它們分別是 dvm共用庫libdvm.so 和可執行檔dalvikvm。我們編譯後的目錄裡能找到它們:
out/host/xxx/libs/libdvm.so
out/host/xxx/bin/dalvikvm
前面我們看到,dvm在目標機上編譯的結果可能有好幾個,最終的共用庫libdvm.so,以及幾個開發使用的共用庫libsdvm_xx.so。編譯這些目標是我們需要首先清理當前的編譯環境,以排除編譯前一個目標多帶來的副作用。這個工作單獨放到編譯指令碼ReconfigureDvm.mk,以減少重複。ReconfigureDvm.mk內容如下:
include $(CLEAR_VARS)# Variables used in the included Dvm.mk.dvm_os := $(TARGET_OS)dvm_arch := $(TARGET_ARCH)dvm_arch_variant := $(TARGET_ARCH_VARIANT)# for now, disable x86-atom variantifeq ($(dvm_arch_variant),x86-atom)dvm_arch_variant := x86endifinclude $(LOCAL_PATH)/Dvm.mkLOCAL_SHARED_LIBRARIES += liblog libcutils libnativehelper libz libdlLOCAL_STATIC_LIBRARIES += libdexLOCAL_C_INCLUDES += external/stlport/stlport bionic/ bionic/libstdc++/includeLOCAL_SHARED_LIBRARIES += libstlport# Don't install on any build by defaultLOCAL_MODULE_TAGS := optional
它的內容也不出意外。清除本地變數,設定dvm變數,引入dvm需要的庫。最後設定LOCAL_MODULE_TAGS為optional來告訴編譯系統除非顯式指明(include dalvik/vm/android.mk),否則不會編譯dvm。
最後一個檔案dvm.mk設定了宿主機和目標機都需要的定義。其內容也很直觀。完整的內容如下:
https://github.com/android/platform_dalvik/blob/master/vm/Dvm.mk
首先是設定編譯器選項:
## Compiler defines.#LOCAL_CFLAGS += -fstrict-aliasing -Wstrict-aliasing=2 -fno-align-jumpsLOCAL_CFLAGS += -Wall -Wextra -Wno-unused-parameterLOCAL_CFLAGS += -DARCH_VARIANT=\"$(dvm_arch_variant)\"
接著判斷編譯時間有沒有指定DEBUG_DALVIK_VM:
## Optional features. These may impact the size or performance of the VM.## Make a debugging version when building the simulator (if not told# otherwise) and when explicitly asked.dvm_make_debug_vm := falseifneq ($(strip $(DEBUG_DALVIK_VM)),) dvm_make_debug_vm := $(DEBUG_DALVIK_VM)endif
如果指定了該選項,則開啟額外的編譯選項,否則什麼都不多做:
ifeq ($(dvm_make_debug_vm),true) # # "Debug" profile: # - debugger enabled # - profiling enabled # - tracked-reference verification enabled # - allocation limits enabled # - GDB helpers enabled # - LOGV # - assert() # LOCAL_CFLAGS += -DWITH_INSTR_CHECKS LOCAL_CFLAGS += -DWITH_EXTRA_OBJECT_VALIDATION LOCAL_CFLAGS += -DWITH_TRACKREF_CHECKS LOCAL_CFLAGS += -DWITH_EXTRA_GC_CHECKS=1 #LOCAL_CFLAGS += -DCHECK_MUTEX LOCAL_CFLAGS += -DDVM_SHOW_EXCEPTION=3 # add some extra stuff to make it easier to examine with GDB LOCAL_CFLAGS += -DEASY_GDB # overall config may be for a "release" build, so reconfigure these LOCAL_CFLAGS += -UNDEBUG -DDEBUG=1 -DLOG_NDEBUG=1 -DWITH_DALVIK_ASSERTelse # !dvm_make_debug_vm # # "Performance" profile: # - all development features disabled # - compiler optimizations enabled (redundant for "release" builds) # - (debugging and profiling still enabled) # #LOCAL_CFLAGS += -DNDEBUG -DLOG_NDEBUG=1 # "-O2" is redundant for device (release) but useful for sim (debug) #LOCAL_CFLAGS += -O2 -Winline #LOCAL_CFLAGS += -DWITH_EXTRA_OBJECT_VALIDATION LOCAL_CFLAGS += -DDVM_SHOW_EXCEPTION=1 # if you want to try with assertions on the device, add: #LOCAL_CFLAGS += -UNDEBUG -DDEBUG=1 -DLOG_NDEBUG=1 -DWITH_DALVIK_ASSERTendif # !dvm_make_debug_vm
緊接著是該檔案的大頭,引入編譯源檔案。其中包括 所有平台都會使用到的源檔案,如 AllocTracker.cpp等。為支援JIT特有的檔案,如compiler/Compiler.cpp等。其中以下部分特別需要我們關註:
ifeq ($(WITH_COPYING_GC),true) LOCAL_CFLAGS += -DWITH_COPYING_GC LOCAL_SRC_FILES += \alloc/Copying.cpp.armelse LOCAL_SRC_FILES += \alloc/HeapSource.cpp \alloc/MarkSweep.cpp.armendif
這是在指定垃圾收集器的類型。當在編譯選項中指定WITH_COPYING_GC後就使用拷貝垃圾收集器,否則就是用標記-清除垃圾收集器。我們後面會在單獨的章節裡介紹dvm垃圾收集。
至此編譯指令碼的解析全部完成。dvm原始碼結構簡單,其編譯指令碼也很清晰。
源碼分類樹
下面是dvm源碼分類樹。後面章節會分別介紹其中最重要的部分:
https://github.com/android/platform_dalvik/tree/master/vm