標籤:android io ar os 使用 sp for 檔案 on
Bitmap - 稱作位元影像,一般位元影像的檔案格式尾碼為bmp,當然編碼器也有很多如RGB565、RGB888。作為一種逐像素的顯示對象執行效率高,但是缺點也很明顯儲存效率低。我們理解為一種儲存物件比較好。
Drawable - 作為Android平下通用的繪圖物件,它可以裝載常用格式的映像,比如GIF、PNG、JPG,當然也支援BMP,當然還提供一些進階的可視化對象,比如漸層、圖形等。
A bitmap is a Drawable. A Drawable is not necessarily a bitmap. Like all thumbs are fingers but not all fingers are thumbs.
Bitmap是Drawable . Drawable不一定是Bitmap .就像拇指是指頭,但不是所有的指頭都是拇指一樣.
The API dictates: API規定:
Though usually not visible to the application, Drawables may take a variety of forms: 儘管通常情況下對於應用是不可見的,Drawables 可以採取很多形式:
Bitmap: the simplest Drawable, a PNG or JPEG image. Bitmap: 簡單化的Drawable, PNG 或JPEG映像.
Nine Patch: an extension to the PNG format allows it to specify information about how to stretch it and place things inside of it.
Shape: contains simple drawing commands instead of a raw bitmap, allowing it to resize better in some cases.
Layers: a compound drawable, which draws multiple underlying drawables on top of each other.
States: a compound drawable that selects one of a set of drawables based on its state.
Levels: a compound drawable that selects one of a set of drawables based on its level.
Scale: a compound drawable with a single child drawable, whose overall size is modified based on the current level.
小結:
對比項 顯示清晰度 佔用記憶體 支援縮放 支援色相色差調整 支援旋轉 支援透明色 繪製速度 支援像素操作
Bitmap 相同 大 是 是 是 是 慢 是
Drawable 相同 小 是 否 是 是 快 否
Drawable在記憶體佔用和繪製速度這兩個非常關鍵的點上勝過Bitmap
1)Drawable和Bitmap之間可以互相轉換。Drawable佔用記憶體遠小於Bitmap。
(2)setImageDrawable使用資源檔;setImageBitmap使用bitmap圖片,該圖片可能是讀取本地相簿,或者從資源檔轉換而來。
(3) public void setImageResource (int resId)佔用UI thread;
ImageView iv;
String fileName = "/data/data/com.test/aa.png;
Bitmap bm = BitmapFactory.decodeFile(fileName);
iv.setImageBitmap(bm); //佔用記憶體,ie:
Bitmap image = BitmapFactory.decodeFile(imgFile.getAbsolutePath());
imageView.setImageBitmap(image);
Bitmap image = BitmapFactory.decodeFile(imgFile.getAbsolutePath());
BitmapDrawable bitmapDrawable = new BitmapDrawable(image);
imageView.setImageDrawable(bitmapDrawable);
Drawable和Bitmap區別