ecos kernel 是個典型的搶佔式多任務的rtos,我這裡想從代碼上,把它的實現搭個架構出來。
分時的多任務系統是靠定時時間中斷實現的,所以我從這裡做切入點
有kernel 的ecos重寫了interrupt 處理代碼,原來的在drv_api.c裡實現的,現在的在kernel/intr/intr.cxx裡,時間中斷的註冊在kernel/common/clock.cxx裡
Cyg_RealTimeClock Cyg_RealTimeClock::rtc CYG_INIT_PRIORITY( CLOCK );
// -------------------------------------------------------------------------
Cyg_RealTimeClock::Cyg_RealTimeClock()
: Cyg_Clock(rtc_resolution),
interrupt(CYGNUM_HAL_INTERRUPT_RTC,
CYGNUM_KERNEL_COUNTERS_CLOCK_ISR_PRIORITY,
(CYG_ADDRWORD)this, isr, dsr)
{
CYG_REPORT_FUNCTION();
HAL_CLOCK_INITIALIZE( CYGNUM_KERNEL_COUNTERS_RTC_PERIOD );
interrupt.attach();
interrupt.unmask_interrupt(CYGNUM_HAL_INTERRUPT_RTC);
Cyg_Clock::real_time_clock = this;
}
中斷的註冊很好理解,但這裡有個有趣的是這個函數是怎樣被調用到的,直接搜尋ecos所有的代碼是找不到的。一般我們有個概念c++的類在聲明後就會被自動調用裡面和自己名字一樣的那個函數,(很久沒有接觸c++,忘記叫什麼名字了)
這裡也是這樣,這裡第一句就是聲明這個執行個體,然後編譯器會把這個函數放到一個特殊的段__CTOR_LIST__裡面(target.ld),
然後cyg_hal_invoke_constructors()會遍曆__CTOR_LIST__並執行所有的函數,cyg_hal_invoke_constructors() 是在vector.S裡面被調用到的。這個“自動調用”就是這樣實現的。
再看時間中斷服務程式,ecos 把中斷服務分為兩塊ISR和DSR,ISR裡只做些最簡單的事情,發生中斷後會被直接調到,以保證kernel快速響應的效果。把其他的事情都放到DSR裡面,DSR會被稍後調用,先看DSR裡面代碼
// -------------------------------------------------------------------------
void Cyg_RealTimeClock::dsr(cyg_vector vector, cyg_ucount32 count, CYG_ADDRWORD data)
{
// CYG_REPORT_FUNCTION();
Cyg_RealTimeClock *rtc = (Cyg_RealTimeClock *)data;
CYG_INSTRUMENT_CLOCK( TICK_START,
rtc->current_value_lo(),
rtc->current_value_hi());
>>這裡是提供系統時鐘
rtc->tick( count );
#ifdef CYGSEM_KERNEL_SCHED_TIMESLICE
#if 0 == CYGINT_KERNEL_SCHEDULER_UNIQUE_PRIORITIES
// If timeslicing is enabled, call the scheduler to
// handle it. But not if we have unique priorities.
>>分時多任務的處理,它的實現在演算法裡,我以mlqueue為例
Cyg_Scheduler::scheduler.timeslice();
#endif
#endif
CYG_INSTRUMENT_CLOCK( TICK_END,
rtc->current_value_lo(),
rtc->current_value_hi());
}
timeslice()調用timeslice_cpu(),timeslice_cpu裡只做了一件事情,
找出是否有比當前任務的優先順序更高的任務存在,如果有,則設定reschedule的標誌:需要做任務切換。
到這裡這條路就斷了。但是前面我沒有講到DSR是怎樣被調到的,這裡要看interrupt_end()
在vector.S裡被調到,interrupt_end代碼在kernel/intr/intr.cxx裡
//-------------------------------------
externC void
interrupt_end(
cyg_uint32 isr_ret,
Cyg_Interrupt *intr,
HAL_SavedRegisters *regs
)
{
// CYG_REPORT_FUNCTION();
#ifdef CYGPKG_KERNEL_SMP_SUPPORT
Cyg_Scheduler::lock();
#endif
// Sometimes we have a NULL intr object pointer.
cyg_vector vector = (intr!=NULL)?intr->vector:0;
CYG_INSTRUMENT_INTR(END, vector, isr_ret);
CYG_UNUSED_PARAM( cyg_vector, vector ); // prevent compiler warning
#ifndef CYGIMP_KERNEL_INTERRUPTS_CHAIN
// Only do this if we are in a non-chained configuration.
// If we are chained, then chain_isr below will do the DSR
// posting.
>>這裡把當前的DSR post出去,其實就是加入一個DSR 任務鏈表裡去,之後再拿出來處理
if( isr_ret & Cyg_Interrupt::CALL_DSR && intr != NULL ) intr->post_dsr();
#endif
// Now unlock the scheduler, which may also call DSRs
// and cause a thread switch to happen.
>>這裡就是多任務處理的入口了,下面再去看裡面的實現
Cyg_Scheduler::unlock();
CYG_INSTRUMENT_INTR(RESTORE, vector, 0);
}
unlock()會調用unlock_inner,unlock_inner是kernel最重要的一個函數了,它是多任務切換的
執行者,來看它的實現,代碼很長,只挑其中一段
//-------------------------------------
void Cyg_Scheduler::unlock_inner( cyg_ucount32 new_lock )
{
do {
#ifdef CYGIMP_KERNEL_INTERRUPTS_DSRS
// Call any pending DSRs. Do this here to ensure that any
// threads that get awakened are properly scheduled.
>>調用前面post的所有的DSR,注意裡面會有reschedule flag的設定
>>下面就要用到
if( new_lock == 0 && Cyg_Interrupt::DSRs_pending() )
Cyg_Interrupt::call_pending_DSRs();
#endif
Cyg_Thread *current = get_current_thread();
// If the current thread is going to sleep, or someone
// wants a reschedule, choose another thread to run
>>這裡有兩種情況需要處理,一個是當前的任務已經不在運行了,當然就要切換給別的任務;
>>另外一個就是在DSR的timeslice中找到優先順序更高的任務需要運行
if( current->state != Cyg_Thread::RUNNING || get_need_reschedule() ) {
CYG_INSTRUMENT_SCHED(RESCHEDULE,0,0);
// Get the next thread to run from scheduler
Cyg_Thread *next = scheduler.schedule();
if( current != next )
{
CYG_INSTRUMENT_THREAD(SWITCH,current,next);
// Count this thread switch
thread_switches[CYG_KERNEL_CPU_THIS()]++;
>>環境切換,在contexts.S裡
// Switch contexts
HAL_THREAD_SWITCH_CONTEXT( ¤t->stack_ptr,
&next->stack_ptr );
// Worry here about possible compiler
// optimizations across the above call that may try to
// propogate common subexpresions. We would end up
// with the expression from one thread in its
// successor. This is only a worry if we do not save
// and restore the complete register set. We need a
// way of marking functions that return into a
// different context. A temporary fix would be to
// disable CSE (-fdisable-cse) in the compiler.
// We return here only when the current thread is
// rescheduled. There is a bit of housekeeping to do
// here before we are allowed to go on our way.
>>一般就不會跑到這裡了,cpu pc指標已經切換到別的任務上去了,只有等這個任務再次
>>被reschedule時,才會從這裡開始執行
current_thread[CYG_KERNEL_CPU_THIS()] = current; // restore current thread pointer
}
#ifdef CYGSEM_KERNEL_SCHED_TIMESLICE
// Reset the timeslice counter so that this thread gets a full
// quantum.
reset_timeslice_count();
#endif
clear_need_reschedule(); // finished rescheduling
}
return;
} while( 1 );
}
至此,整個架構已經出來了,對於schedule,thread,semphone,mutex,flag,mailbox等等其他概念,在ecos 發布的文檔上
有比較詳細的介紹(ecos reference manual),我就不再贅述了。