在LoadRunner中進行Base64的編碼和解碼

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《Base64 Encode/Decode for LoadRunner》這篇文章介紹了如何在LoadRunner中對字串進行Base64的編碼和解碼:

http://ptfrontline.wordpress.com/2009/09/30/base64-encodedecode-for-loadrunner/

 

 

 

在標頭檔中封裝b64_encode_string和b64_decode_string函數:

 

/*
Base 64 Encode and Decode functions for LoadRunner
==================================================
This include file provides functions to Encode and Decode
LoadRunner variables. It‘s based on source codes found on the
internet and has been modified to work in LoadRunner.

Created by Kim Sandell / Celarius - www.celarius.com
*/
// Encoding lookup table
char base64encode_lut[] = {
‘A‘,‘B‘,‘C‘,‘D‘,‘E‘,‘F‘,‘G‘,‘H‘,‘I‘,‘J‘,‘K‘,‘L‘,‘M‘,‘N‘,‘O‘,‘P‘,‘Q‘,
‘R‘,‘S‘,‘T‘,‘U‘,‘V‘,‘W‘,‘X‘,‘Y‘,‘Z‘,‘a‘,‘b‘,‘c‘,‘d‘,‘e‘,‘f‘,‘g‘,‘h‘,
‘i‘,‘j‘,‘k‘,‘l‘,‘m‘,‘n‘,‘o‘,‘p‘,‘q‘,‘r‘,‘s‘,‘t‘,‘u‘,‘v‘,‘w‘,‘x‘,‘y‘,
‘z‘,‘0‘,‘1‘,‘2‘,‘3‘,‘4‘,‘5‘,‘6‘,‘7‘,‘8‘,‘9‘,‘+‘,‘/‘,‘=‘};

// Decode lookup table
char base64decode_lut[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0,62, 0, 0, 0,63,52,53,54,55,56,57,58,59,60,61, 0, 0,
0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,
15,16,17,18,19,20,21,22,23,24,25, 0, 0, 0, 0, 0, 0,26,27,28,
29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,
49,50,51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, };

void base64encode(char *src, char *dest, int len)
// Encodes a buffer to base64
{
 int i=0, slen=strlen(src);
 for(i=0;i<slen && i<len;i+=3,src+=3)
 { // Enc next 4 characters
 *(dest++)=base64encode_lut[(*src&0xFC)>>0x2];
 *(dest++)=base64encode_lut[(*src&0x3)<<0x4|(*(src+1)&0xF0)>>0x4];
 *(dest++)=((i+1)<slen)?base64encode_lut[(*(src+1)&0xF)<<0x2|(*(src+2)&0xC0)>>0x6]:‘=‘;
 *(dest++)=((i+2)<slen)?base64encode_lut[*(src+2)&0x3F]:‘=‘;
 }
 *dest=‘/0‘; // Append terminator
}

void base64decode(char *src, char *dest, int len)
// Encodes a buffer to base64
{
 int i=0, slen=strlen(src);
 for(i=0;i<slen&&i<len;i+=4,src+=4)
 { // Store next 4 chars in vars for faster access
 char c1=base64decode_lut[*src], c2=base64decode_lut[*(src+1)], c3=base64decode_lut[*(src+2)], c4=base64decode_lut[*(src+3)];
 // Decode to 3 chars
 *(dest++)=(c1&0x3F)<<0x2|(c2&0x30)>>0x4;
 *(dest++)=(c3!=64)?((c2&0xF)<<0x4|(c3&0x3C)>>0x2):‘/0‘;
 *(dest++)=(c4!=64)?((c3&0x3)<<0x6|c4&0x3F):‘/0‘;
 }
 *dest=‘/0‘; // Append terminator
}

int b64_encode_string( char *source, char *lrvar )
// ----------------------------------------------------------------------------
// Encodes a string to base64 format
//
// Parameters:
//&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;source&nbsp;&nbsp;&nbsp; Pointer to source string to encode
//&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;lrvar&nbsp;&nbsp;&nbsp;&nbsp; LR variable where base64 encoded string is stored
//
// Example:
//
//&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;b64_encode_string( "Encode Me!", "b64" )
// ----------------------------------------------------------------------------
{
 int dest_size;
 int res;
 char *dest;
 // Allocate dest buffer
 dest_size = 1 + ((strlen(source)+2)/3*4);
 dest = (char *)malloc(dest_size);
 memset(dest,0,dest_size);
 // Encode & Save
 base64encode(source, dest, dest_size);
 lr_save_string( dest, lrvar );
 // Free dest buffer
 res = strlen(dest);
 free(dest);
 // Return length of dest string
 return res;
}

int b64_decode_string( char *source, char *lrvar )
// ----------------------------------------------------------------------------
// Decodes a base64 string to plaintext
//
// Parameters:
//&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;source&nbsp;&nbsp;&nbsp; Pointer to source base64 encoded string
//&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;lrvar&nbsp;&nbsp;&nbsp;&nbsp; LR variable where decoded string is stored
//
// Example:
//
//&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;b64_decode_string( lr_eval_string("{b64}"), "Plain" )
// ----------------------------------------------------------------------------
{
 int dest_size;
 int res;
 char *dest;
 // Allocate dest buffer
 dest_size = strlen(source);
 dest = (char *)malloc(dest_size);
 memset(dest,0,dest_size);
 // Encode & Save
 base64decode(source, dest, dest_size);
 lr_save_string( dest, lrvar );
 // Free dest buffer
 res = strlen(dest);
 free(dest);
 // Return length of dest string
 return res;
}

 

 

 

 

 

使用的例子如下所示:

 

#include "base64.h"

vuser_init()
{
 int res; 

 // ENCODE  
 lr_save_string("ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789","plain");  
 b64_encode_string( lr_eval_string("{plain}"), "b64str" );  
 lr_output_message("Encoded: %s", lr_eval_string("{b64str}") ); 

 // DECODE  
 b64_decode_string( lr_eval_string("{b64str}"), "plain2" );  
 lr_output_message("Decoded: %s", lr_eval_string("{plain2}") );  
   
 // Verify decoded matches original plain text  
 res = strcmp( lr_eval_string("{plain}"), lr_eval_string("{plain2}") );  
 if (res==0) lr_output_message("Decoded matches original plain text");  
 
 return 0; 

}

在LoadRunner中進行Base64的編碼和解碼

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