標籤:
劇情提要:
[機器小偉]在[工程師阿偉]的陪同下進入了[九轉金丹]之第五轉的修鍊。
這次要研究的是[圓錐曲線與方程]。
正劇開始:
星曆2016年04月22日 17:18:56, 銀河系厄爾斯星球中華帝國江南行省。
[工程師阿偉]正在和[機器小偉]一起研究[圓錐曲線與方程]。
<span style="font-size:18px;"> //存放函數映像上的點 var a = [], b = [], c = [], d = []; //需要顯示的函數說明 var f1 = '曲線 xy = ±8'; var epsilon = 0.000001;var k = 8; //函數描點 for (var x = xS; x <= xE; x+=0.5) { for (var y = yS; y <= yE; y+=0.5) {if (Math.abs(x*y - k)<epsilon || Math.abs(x*y + k)<epsilon) { a.push([x, y]); } } } </span>
<span style="font-size:18px;">var pointA = [-1, -1], pointB = [3, 7]; //函數描點 for (var x = xS; x <= xE; x+=0.5) { for (var y = yS; y <= yE; y+=0.5) {if (floatEqual(distanceCalc([x, y], pointA), distanceCalc([x,y], pointB))){ a.push([x, y]);} } } </span>
<span style="font-size:18px;"> //存放函數映像上的點 var a = [], b = [], c = [], d = []; //需要顯示的函數說明 var f1 = '曲線 例3', f2 = ''; var epsilon = 0.000001;var pointF = [0, 2]; //函數描點 for (var x = xS; x <= xE; x+=0.5) { for (var y = yS; y <= yE; y+=0.5) {if (floatEqual(distanceCalc([x, y], pointF)-2,y)){ a.push([x, y]); } } } </span>
<span style="font-size:18px;"> //需要顯示的函數說明 var f1 = '曲線 題2', f2 = ''; var epsilon = 0.000001;var k = 5;var pointO = [0, 0], pointA = [k, 0];var d1 = d2 = 0; //函數描點 for (var x = xS; x <= xE; x+=0.5) { for (var y = yS; y <= yE; y+=0.5) {d1 = distanceCalc([x, y], pointO);d2 = distanceCalc([x, y], pointA);if (floatEqual(d1*d1-d2*d2, k)){ a.push([x, y]); } } } </span>
<span style="font-size:18px;"> //需要顯示的函數說明 var f1 = '曲線 題3', f2 = ''; var epsilon = 0.000001;var pointA = [-3, 0], pointB = [3, 0];var d1 = d2 = 0; //函數描點 for (var x = xS; x <= xE; x+=0.2) { for (var y = yS; y <= yE; y+=0.2) {d1 = distanceCalc([x, y], pointA);d2 = distanceCalc([x, y], pointB);if (floatEqual(d1*d1+d2*d2, 26)){ a.push([x, y]); } } } </span>
<span style="font-size:18px;"> //需要顯示的函數說明 var f1 = '曲線 題1', f2 = ''; var epsilon = 0.000001;var k;//y = k(x-3)+4//[0, -3*k+4], [-4/k+3, 0]<span style="white-space:pre"></span>for (var k = -10; k <= 10; k+=0.2) {<span style="white-space:pre"></span>if (k != 0) {<span style="white-space:pre"></span>a.push([-4/k+3, -3*k+4])<span style="white-space:pre"></span>}<span style="white-space:pre"></span>}</span>
如果用x^2/a^2+y^2/b^2這種公式去描點,得到的點會非常稀疏。
所以一般用到某兩點距離和為定值這種表述來描點:
<span style="font-size:18px;">if (1) { var r = 20; config.setSector(1,1,1,1); config.graphPaper2D(0, 0, r); config.axis2D(0, 0,180); //座標軸設定 var scaleX = 2*r, scaleY = 2*r; var spaceX = 2, spaceY = 2; var xS = -10, xE = 10; var yS = -10, yE = 10; config.axisSpacing(xS, xE, spaceX, scaleX, 'X'); config.axisSpacing(yS, yE, spaceY, scaleY, 'Y'); var transform = new Transform(); //存放函數映像上的點 var a = [], b = [], c = [], d = []; //需要顯示的函數說明 var f1 = '曲線 橢圓 x^2/16+y^2/9 = 1', f2 = ''; var epsilon = 0.000001;//橢圓的焦距等 a = 4, b = 3, c= 5var pointA = [-4, 0], pointB = [4, 0];var d1 = d2 = 0; //函數描點 for (var x = xS; x <= xE; x+=0.03) { for (var y = yS; y <= yE; y+=0.03) {if (floatEqual(distanceCalc([x, y], pointA)+distanceCalc([x,y], pointB), 10)){ a.push([x, y]); } } } a = shape.angularSort(a); //存放臨時數組 var tmp = []; //顯示變換 if (a.length > 0) { a = transform.scale(transform.translate(a, 0, 0), scaleX/spaceX, scaleY/spaceY); //函數1 tmp = [].concat(a); shape.pointDraw(tmp, 'red'); tmp = [].concat(a); shape.strokeDraw(tmp, 'pink'); plot.setFillStyle('red'); plot.fillText(f1, 100, -90, 200); } b = [pointA, pointB];if (b.length > 0) { b = transform.scale(transform.translate(b, 0, 0), scaleX/spaceX, scaleY/spaceY); tmp = [].concat(b); shape.pointDraw(tmp, 'blue', 1, 1); } }}</span>
<span style="font-size:18px;"> //需要顯示的函數說明 var f1 = '曲線 例3', f2 = ''; var epsilon = 0.000001;//橢圓的焦距等 a = 4, b = 3, c= 5var pointA = [-5, 0], pointB = [5, 0];var d1 = d2 = 0; //函數描點 for (var x = xS; x <= xE; x+=0.03) { for (var y = yS; y <= yE; y+=0.03) {if (floatEqual(slopeCalc([x,y], pointA)*slopeCalc([x,y], pointB), -4/9)){ a.push([x, y]); } } } </span>
<span style="font-size:18px;">if (1) { var r = 20; config.setSector(1,1,1,1); config.graphPaper2D(0, 0, r); config.axis2D(0, 0,180); //座標軸設定 var scaleX = 2*r, scaleY = 2*r; var spaceX = 2, spaceY = 2; var xS = -10, xE = 10; var yS = -10, yE = 10; config.axisSpacing(xS, xE, spaceX, scaleX, 'X'); config.axisSpacing(yS, yE, spaceY, scaleY, 'Y'); var transform = new Transform(); //存放函數映像上的點 var a = [], b = [], c = [], d = []; //需要顯示的函數說明 var f1 = '曲線 雙曲線 x^2/9-y^2/16 = 1', f2 = ''; var epsilon = 0.000001;var pointA = [-5, 0], pointB = [5, 0];var d1 = d2 = 0; //函數描點 for (var x = xS; x <= xE; x+=0.03) { for (var y = yS; y <= yE; y+=0.03) {if (floatEqual(Math.abs(distanceCalc([x,y], pointA)- distanceCalc([x,y], pointB)), 6)){ //按象限劃分if (x<=0) {a.push([x, y]); }else {b.push([x,y]);} } } } //存放臨時數組 var tmp = []; //顯示變換 if (a.length > 0) { a = shape.angularSort(a); a = transform.scale(transform.translate(a, 0, 0), scaleX/spaceX, scaleY/spaceY); //函數1 tmp = [].concat(a); shape.pointDraw(tmp, 'red'); tmp = [].concat(a); shape.multiLineDraw(tmp, 'pink'); plot.setFillStyle('red'); plot.fillText(f1, 100, -90, 200); } if (b.length > 0) { b = shape.angularSort(b); b = transform.scale(transform.translate(b, 0, 0), scaleX/spaceX, scaleY/spaceY); //函數2 tmp = [].concat(b); shape.pointDraw(tmp, 'blue'); tmp = [].concat(b); shape.multiLineDraw(tmp, '#22CCFF'); plot.setFillStyle('blue'); plot.fillText(f2, 100, -120, 200); } //點的標註 var p = [pointA, pointB];if (p.length > 0) { p = transform.scale(transform.translate(p, 0, 0), scaleX/spaceX, scaleY/spaceY); //函數2 tmp = [].concat(p); shape.pointDraw(tmp, 'blue', 1, 1); } }</span>
<span style="font-size:18px;"> //需要顯示的函數說明 var f1 = '曲線 雙曲線 x^2/9-y^2/4 = 1', f2 = ''; var epsilon = 0.000001;var pointA = [-Math.sqrt(13), 0], pointB = [Math.sqrt(13), 0];var d1 = d2 = 0; //函數描點 for (var x = xS; x <= xE; x+=0.03) { for (var y = yS; y <= yE; y+=0.03) {if (floatEqual(Math.abs(distanceCalc([x,y], pointA)- distanceCalc([x,y], pointB)), 6)){ //按象限劃分if (x<=0) {a.push([x, y]); }else {b.push([x,y]);} } } } </span>
<span style="font-size:18px;">if (1) { var r = 20; config.setSector(1,1,1,1); config.graphPaper2D(0, 0, r); config.axis2D(0, 0,180); //座標軸設定 var scaleX = 2*r, scaleY = 2*r; var spaceX = 2, spaceY = 2; var xS = -10, xE = 10; var yS = -10, yE = 10; config.axisSpacing(xS, xE, spaceX, scaleX, 'X'); config.axisSpacing(yS, yE, spaceY, scaleY, 'Y'); var transform = new Transform(); //存放函數映像上的點 var a = [], b = [], c = [], d = []; //需要顯示的函數說明 var f1 = '曲線 拋物線y^2 = 2(x-2.5)', f2 = ''; var epsilon = 0.000001;var pointA = [Math.sqrt(25), 0], pointB = [Math.sqrt(25), 0];var d1 = d2 = 0; //函數描點 for (var x = xS; x <= xE; x+=0.05) { for (var y = yS; y <= yE; y+=0.05) {if (floatEqual(Math.abs(distanceCalc([x,y], pointA)-(x-0)), 0)){ a.push([x, y]); } } } //存放臨時數組 var tmp = []; //顯示變換 if (a.length > 0) { a = shape.angularSort(a); a = transform.scale(transform.translate(a, 0, 0), scaleX/spaceX, scaleY/spaceY); //函數1 tmp = [].concat(a); shape.pointDraw(tmp, 'red'); tmp = [].concat(a); shape.multiLineDraw(tmp, 'pink'); plot.setFillStyle('red'); plot.fillText(f1, -100, -120, 200); } if (b.length > 0) { b = shape.angularSort(b); b = transform.scale(transform.translate(b, 0, 0), scaleX/spaceX, scaleY/spaceY); //函數2 tmp = [].concat(b); shape.pointDraw(tmp, 'blue'); tmp = [].concat(b); shape.multiLineDraw(tmp, '#22CCFF'); plot.setFillStyle('blue'); plot.fillText(f2, 100, -120, 200); } //點的標註 var p = [pointA];if (p.length > 0) { p = transform.scale(transform.translate(p, 0, 0), scaleX/spaceX, scaleY/spaceY); //函數2 tmp = [].concat(p); shape.pointDraw(tmp, 'blue', 1, 1); } }</span>
幾個方便函數:
<span style="font-size:18px;">//平面點之間的距離function distanceCalc(pointA, pointB) {var x1 = pointA[0], y1 = pointA[1],x2 = pointB[0], y2 = pointB[1];return Math.sqrt((x1-x2)*(x1-x2)+(y1-y2)*(y1-y2));}//平面點之間的斜率function slopeCalc(pointA, pointB) {var x1 = pointA[0], y1 = pointA[1],x2 = pointB[0], y2 = pointB[1];if (floatEqual(x1, x2)) {return 100000;}else {return (y1-y2)/(x1-x2);}}//浮點數的相等判斷function floatEqual(value1, value2) {var epsilon = 0.001;if (Math.abs(value1 - value2)<=epsilon) {return true;}else {return false;}}</span>
本節到此結束,欲知後事如何,請看下回分解。
[從頭學數學] 第190節 圓錐曲線與方程