標籤:mina
服務端
和http://blog.csdn.net/simonchi/article/details/40613923 文章類似
Apache MINA是一個網路應用程式架構,用來協助使用者簡單地開發高效能和高可擴充性的網路應用程式。它提供了一個通過Java NIO在不同的傳輸例如TCP/IP和UDP/IP上抽象的事件驅動的非同步API
對JAVA的SOCKET做了一層封裝
Apache MINA 通常可被稱之為:
NIO 架構庫;
一篇好的關於MINA詳解的文章推薦: http://www.iteye.com/topic/1109234#%E6%B3%A8%E4%BA%8C
用戶端/伺服器架構庫;
或者一個網路socket庫。
package com.tree.demo.mina;import java.io.IOException;import java.net.InetSocketAddress;import java.nio.charset.Charset;import org.apache.mina.core.service.IoAcceptor;import org.apache.mina.core.session.IdleStatus;import org.apache.mina.filter.codec.ProtocolCodecFilter;import org.apache.mina.filter.codec.textline.TextLineCodecFactory;import org.apache.mina.filter.logging.LoggingFilter;import org.apache.mina.transport.socket.nio.NioSocketAcceptor;public class MinaServer {private static int BUF_SIZE = 1024;private static int PORT = 8212;public static void main(String[] args) {// TODO Auto-generated method stubIoAcceptor acceptor = new NioSocketAcceptor();acceptor.getFilterChain().addLast("logger", new LoggingFilter());acceptor.getFilterChain().addLast("codec", new ProtocolCodecFilter(new TextLineCodecFactory(Charset.forName("UTF-8"))));acceptor.setHandler(new MinaBizHandler());acceptor.getSessionConfig().setReadBufferSize(BUF_SIZE);acceptor.getSessionConfig().setIdleTime(IdleStatus.BOTH_IDLE, 10);try {acceptor.bind(new InetSocketAddress(PORT));} catch (IOException e) {// TODO Auto-generated catch blocke.printStackTrace();}}}
服務端處理器,重寫了IoHandlerAdapter類中的方法,該類負責處理網路互動的資料以及session的關閉建立,串連的處理等等
package com.tree.demo.mina;import java.util.Date;import java.util.Scanner;import org.apache.mina.core.service.IoHandlerAdapter;import org.apache.mina.core.session.IdleStatus;import org.apache.mina.core.session.IoSession;public class MinaBizHandler extends IoHandlerAdapter {public void exceptionCaught(IoSession session, Throwable cause)throws Exception {cause.printStackTrace();}@Overridepublic void sessionCreated(IoSession session) throws Exception {// TODO Auto-generated method stubsuper.sessionCreated(session);}@Overridepublic void sessionOpened(IoSession session) throws Exception {// TODO Auto-generated method stubsuper.sessionOpened(session);}@Overridepublic void sessionClosed(IoSession session) throws Exception {// TODO Auto-generated method stubsuper.sessionClosed(session);session.close(true);}@Overridepublic void sessionIdle(IoSession session, IdleStatus status)throws Exception {// TODO Auto-generated method stubSystem.out.println("IDLE : " + session.getIdleCount(status) + ">now : " + new Date());}@Overridepublic void messageReceived(IoSession session, Object message)throws Exception {// TODO Auto-generated method stubString str = message.toString();System.out.println("Message received: " + str);if (str.trim().equalsIgnoreCase("quit")) {session.close(true);return;}Scanner sc = new Scanner(System.in);String cnt = sc.nextLine();StringBuffer say = new StringBuffer();while (!cnt.equals("go")) {say.append("\n" + cnt);cnt = sc.nextLine();}// Date now = new Date();session.write(say);System.out.println("Message written !");}@Overridepublic void messageSent(IoSession session, Object message) throws Exception {// TODO Auto-generated method stubsuper.messageSent(session, message);System.out.println("server sent : " + message.toString());}public static void main(String[] args) {// TODO Auto-generated method stub}}
以上就實現了服務端的程式,從handler的程式處理來看,當每次收到用戶端發來的訊息,就會開始等待服務端輸入資訊,知道輸入go才會將服務端訊息發送給用戶端,而用戶端則在輸入quit後,就斷開與服務端的串連了
用戶端訊息
服務端訊息
通過該例子,各位就可以在此基礎上發揮,寫個GUI的聊天工具就很輕鬆了,核心的東西已經有了,剩下的就是一些其它處理了。
高並發MINA架構,網路編程(SOCKET)實現,簡單的網路聊天DEMO