本文地址:http://blog.csdn.net/kongxx/article/details/7259436
現在做Java直接使用Socket的情況是越來越少,因為有很多的選擇可選,比如說可以用spring,其中就可以支援很多種遠端連線的操作,另外jboss的remoting也是不錯的選擇,還有Apache的Mina等等,但是在有些時候一些特殊情況仍然逃脫不了直接寫Socket的情況,比如公司內部一些莫名其妙的遊戲規則。
廢話不說了,下面就看看如果自己寫Socket應該怎麼做吧。
首先是寫一個Server類,這個類用來監聽10000連接埠,並從這個連接埠接收訊息然後輸出,當收到“bye”時退出。
package com.googlecode.garbagecan.test.socket.sample1;import java.io.BufferedReader;import java.io.IOException;import java.io.InputStreamReader;import java.io.PrintWriter;import java.net.ServerSocket;import java.net.Socket;public class MyServer {public static void main(String[] args) throws IOException {ServerSocket server = new ServerSocket(10000);Socket socket = server.accept();BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));PrintWriter out = new PrintWriter(socket.getOutputStream());while (true) {String msg = in.readLine();System.out.println(msg);out.println("Server received " + msg);out.flush();if (msg.equals("bye")) {break;}}socket.close();}}然後是一個Client類,這個類串連上面啟動的Server類,然後接收任何使用者輸入,當遇到斷行符號時發送字串到Server上,當輸入“bye”是退出。
package com.googlecode.garbagecan.test.socket.sample1;import java.io.BufferedReader;import java.io.InputStreamReader;import java.io.PrintWriter;import java.net.Socket;public class MyClient {public static void main(String[] args) throws Exception {Socket socket = new Socket("localhost", 10000);BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));PrintWriter out = new PrintWriter(socket.getOutputStream());BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));while (true) {String msg = reader.readLine();out.println(msg);out.flush();if (msg.equals("bye")) {break;}System.out.println(in.readLine());}socket.close();}}最後,首先運行MyServer類,然後MyClient類,然後在MyClient的控制台輸入任一字元,可以看到當輸入bye是server和client都會退出。