今天來畫圓吧!
在支援html5的瀏覽器中執行下面代碼:
<!DOCTYPE HTML>
<html>
<body>
<canvas id="myCanvas" width="480" height="300" style="border:1px solid #c3c3c3;">
Your browser does not support the canvas element.
</canvas>
<script type="text/javascript">
var c = document.getElementById("myCanvas");
var cxt = c.getContext("2d");
var x = 150;
var y = 150;
var r = 100;
cxt.moveTo(x - r, y);
for (var i = x - r; i < x + r + 1; i++) {
var tempY = Math.pow(r * r - (x - i) * (x - i), 1 / 2);
cxt.lineTo(i, y + tempY);
}
cxt.moveTo(x - r, y);
for (var i = x - r; i < x + r + 1; i++) {
var tempY = Math.pow(r * r - (x - i) * (x - i), 1 / 2);
cxt.lineTo(i, y - tempY);
}
cxt.stroke();
</script>
</body>
</html>
在Canvas裡顯示如下:
但是,我們明明是在畫圓,怎麼沒有看到畫圓的過程?javascript就是這樣,解釋完就畫完了,而不會呈現解釋的過程,這也是為什麼javascript不用考慮多線程問題,僅僅UI線程。那麼怎麼看到畫圓的過程?
jscex閃亮登場!
<!DOCTYPE HTML>
<html>
<body>
<canvas id="myCanvas" width="480" height="300" style="border:1px solid #c3c3c3;">
Your browser does not support the canvas element.
</canvas>
<script language="javascript" type="text/javascript" src="lib/uglifyjs-parser.js"></script>
<script language="javascript" type="text/javascript" src="src/jscex.js"></script>
<script language="javascript" type="text/javascript" src="src/jscex.builderBase.js"></script>
<script language="javascript" type="text/javascript" src="src/jscex.async.js"></script>
<script type="text/javascript">
var c = document.getElementById("myCanvas");
var cxt = c.getContext("2d");
var x = 150;
var y = 150;
var r = 100;
var drawAsync = eval(Jscex.compile("async", function () {
cxt.moveTo(x - r, y);
for (var i = x - r; i < x + r + 1; i++) {
$await(Jscex.Async.sleep(10));
var tempY = Math.pow(r * r - (x - i) * (x - i), 1 / 2);
cxt.lineTo(i, y + tempY);
cxt.stroke();
}
cxt.moveTo(x - r, y);
for (var i = x - r; i < x + r + 1; i++) {
$await(Jscex.Async.sleep(10));
var tempY = Math.pow(r * r - (x - i) * (x - i), 1 / 2);
cxt.lineTo(i, y - tempY);
cxt.stroke();
}
}));
drawAsync().start();
</script>
</body>
</html>
這樣就可以目睹畫圓全過程!