MUD遊戲編程 樣本3.1基本線程

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// MUD Programming// Ron Penton// (C)2003// Demo03-01.cpp - Basic Threading// This program runs three threads, one which manages two child threads, // and two child threads that alternate printing a letter.#include <iostream>using namespace std;#include "ThreadLib/ThreadLib.h"void PrintThread( void* data ){    // convert the data passed in into a character.    char c = (int)data;    for( int i = 0; i < 10000; i++ )    {        cout << c;        cout.flush();    }}int main(){    ThreadLib::ThreadID a, b;    a = ThreadLib::Create( PrintThread, (void*)'a' );    b = ThreadLib::Create( PrintThread, (void*)'b' );    ThreadLib::WaitForFinish( b );    ThreadLib::WaitForFinish( a );    char c;    cin >> c;    return 0;}

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