A.h檔案
class A
{
public:void methodA();
...
};
B.h檔案
class B
{
public:void methodB();
...
}
現在是再類A中要調用類B中的方法,類B中有要調用類A中的方法。
實驗過的失敗方法:
方法1:
A.h檔案
#include "B.h"
class B;
class A
{
private:B m_classB;
public:void methodA();
...
};
B.h檔案:
#include"A.h"
class B
{
private:A m_classA;
public:void methodB();
...
};
導致死迴圈。
可能原因:構造A時,需要先構造B;而構造B時又需要先構造A,導致死迴圈;
方法2:
A.h檔案
#include "B.h"
class B;
class A
{
private:B *m_pClassB;
public:void methodA();
...
};
B.h檔案:
#include"A.h"
class B
{
private:A *m_pClassA;
public:void methodB();
...
};
然後分別在A.cpp中的類A建構函式中加上:m_pClassB = new class B;
在B.cpp中的類B建構函式中加上:m_pClassA = new Class A;
可能原因:同方法1。
方法3:
A.h檔案
#include "B.h"
class B;
class A
{
friend class B;
private:B *m_pClassB;
public:void methodA();
...
};
B.h檔案:
#include"A.h"
class B
{
private:A *m_pClassA;
public:void methodB();
...
};
然後分別在A.cpp中的類A建構函式中加上:m_pClassB = new class B;
在B.cpp中的類B建構函式中加上:m_pClassA = new Class A;
出現的結果和原因同上。
正確的方法:
A.h檔案
#include "B.h"
class B;
class A
{
friend class B;
private:B *m_pClassB;
public:void methodA();
...
};
B.h檔案:
#include"A.h"
class B
{
public:A *m_pClassA;
public:void methodB();
...
};
然後分別在A.cpp中的類A建構函式中加上:m_pClassB = new class B;m_pClassB->m_pClassA = this;
在B.cpp中的類B建構函式中加上:m_pClassA = new Class A;
// Message.h: interface for the Message class.////////////////////////////////////////////////////////////////////////#if !defined(AFX_MESSAGE_H__DA2E5287_A04C_445C_82F5_C685F492613A__INCLUDED_)#define AFX_MESSAGE_H__DA2E5287_A04C_445C_82F5_C685F492613A__INCLUDED_#if _MSC_VER > 1000#pragma once#endif // _MSC_VER > 1000#include "Folder.h"class Folder;class Message {public:void Remove(Folder &folder);void Save(Folder &folder);Message(const Message &mess);Message& operator =(const Message &mess);Message(const string &str = "") : content(str) {};virtual ~Message();private:string content;set<Folder *> folders;void Put_Msg_in_Folders(const set<Folder *> &folds);void Rem_Msg_in_Folders();};#endif // !defined(AFX_MESSAGE_H__DA2E5287_A04C_445C_82F5_C685F492613A__INCLUDED_)
// Message.cpp: implementation of the Message class.////////////////////////////////////////////////////////////////////////#include "stdafx.h"#include "Message.h"//////////////////////////////////////////////////////////////////////// Construction/Destruction//////////////////////////////////////////////////////////////////////Message::~Message(){Rem_Msg_in_Folders();}Message::Message(const Message &mess) : content(mess.content), folders(mess.folders){Put_Msg_in_Folders(folders);}Message& Message::operator =(const Message &mess){if (this != &mess){Rem_Msg_in_Folders();content = mess.content;folders = mess.folders;Put_Msg_in_Folders(folders);}return *this;}void Message::Save(Folder &folder){folders.insert(&folder);folder.addMsg(this);}void Message::Remove(Folder &folder){folders.erase(&folder);folder.remMsg(this);}void Message::Put_Msg_in_Folders(const set<Folder *> &folds){for (set<Folder *>::const_iterator it = folds.begin(); it != folds.end(); ++it){(*it)->addMsg(this);}}void Message::Rem_Msg_in_Folders(){for (set<Folder *>::const_iterator it = folders.begin(); it != folders.end(); ++it){(*it)->remMsg(this);}}
// Folder.h: interface for the Folder class.////////////////////////////////////////////////////////////////////////#if !defined(AFX_FOLDER_H__A34CE0D3_DDD3_4C9F_B97C_C872AC65ECEA__INCLUDED_)#define AFX_FOLDER_H__A34CE0D3_DDD3_4C9F_B97C_C872AC65ECEA__INCLUDED_#if _MSC_VER > 1000#pragma once#endif // _MSC_VER > 1000//#include "Message.h"class Message;class Folder {friend class Message;public:Folder();virtual ~Folder();private:void remMsg(Message *m);void addMsg(Message *m);set<Message *> messages;};#endif // !defined(AFX_FOLDER_H__A34CE0D3_DDD3_4C9F_B97C_C872AC65ECEA__INCLUDED_)
// Folder.cpp: implementation of the Folder class.////////////////////////////////////////////////////////////////////////#include "stdafx.h"#include "Folder.h"//////////////////////////////////////////////////////////////////////// Construction/Destruction//////////////////////////////////////////////////////////////////////Folder::Folder(){}Folder::~Folder(){}void Folder::addMsg(Message *m){messages.insert(m);}void Folder::remMsg(Message *m){messages.erase(m);}