Quartz.Net分布式運用

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Quartz.Net的叢集部署詳解

標籤(空格分隔): Quartz.Net Job

最近工作上要用Job,公司的job有些不滿足個人的使用,於是就想自己搞一個Job站練練手,網上看了一下,發現Quartz,於是就瞭解了一下。

第一版

目前個人使用的是Asp.net Core,在core2.0下面進行的開發。
第一版自己簡單的寫了一個調度器。

public static class SchedulerManage{        private static IScheduler _scheduler = null;        private static object obj = new object();        public static IScheduler Scheduler        {            get            {                var scheduler = _scheduler;                if (scheduler == null)                {                    //在這之前有可能_scheduler被改變了scheduler用的還是原來的值                    lock (obj)                    {                        //這裡讀取最新的記憶體裡面的值賦值給scheduler,保證讀取到的是最新的_scheduler                        scheduler = Volatile.Read(ref _scheduler);                        if (scheduler == null)                        {                            scheduler = GetScheduler().Result;                            Volatile.Write(ref _scheduler, scheduler);                        }                    }                }                return scheduler;            }        }        public static async Task<BaseResponse> RunJob(IJobDetail job, ITrigger trigger)        {            var response = new BaseResponse();            try            {                var isExist = await Scheduler.CheckExists(job.Key);                var time = DateTimeOffset.Now;                if (isExist)                {                    //恢複已經存在任務                    await Scheduler.ResumeJob(job.Key);                }                else                {                    time = await Scheduler.ScheduleJob(job, trigger);                }                response.IsSuccess = true;                response.Msg = time.ToString("yyyy-MM-dd HH:mm:ss");            }            catch (Exception ex)            {                response.Msg = ex.Message;            }            return response;        }        public static async Task<BaseResponse> StopJob(JobKey jobKey)        {            var response = new BaseResponse();            try            {                var isExist = await Scheduler.CheckExists(jobKey);                if (isExist)                {                    await Scheduler.PauseJob(jobKey);                }                response.IsSuccess = true;                response.Msg = "暫停成功!!";            }            catch (Exception ex)            {                response.Msg = ex.Message;            }            return response;        }        public static async Task<BaseResponse> DelJob(JobKey jobKey)        {            var response = new BaseResponse();            try            {                var isExist = await Scheduler.CheckExists(jobKey);                if (isExist)                {                    response.IsSuccess = await Scheduler.DeleteJob(jobKey);                }            }            catch (Exception ex)            {                response.IsSuccess = false;                response.Msg = ex.Message;            }            return response;        }        private static async Task<IScheduler> GetScheduler()        {            NameValueCollection props = new NameValueCollection() {                {"quartz.serializer.type", "binary" }            };            StdSchedulerFactory factory = new StdSchedulerFactory(props);            var scheduler = await factory.GetScheduler();            await scheduler.Start();            return scheduler;        }}

簡單的實現了,動態運行job,暫停Job,添加job。弄完以後,發現貌似沒啥問題,只要自己把啟動並執行job資訊找張表格儲存體一下,好像都ok了。

輪到發布的時候,突然發現現實機器不止一台,是通過Nigix進行反向 Proxy。突然發現以下幾個問題:

1,多台機器很有可能一個Job在多台機器上運行。
2,當進行部署的時候,必須得停掉機器,如何在機器停掉以後重新部署的時候自動回復正在啟動並執行Job。
3,如何均衡的運行所有job。

個人當時的想法

1,第一個問題:由於是經過Nigix的反向 Proxy,添加Job和運行job只能落到一台伺服器上,基本沒啥問題。個人控制好RunJob的介面,運行了一次,把JobDetail的那張表的運行狀態改成已運行,也就不存在多個機器同時啟動並執行情況。
2,在第一個問題解決的情況下,由於我們公司的Nigix反向 Proxy的邏輯是:均衡策略。所以均衡運行所有job都沒啥問題。
3,重點來了!!!!
如何在部署的時候恢複正在啟動並執行Job?

由於我們已經有了一張JobDetail表。裡面可以擷取到哪些正在啟動並執行Job。wome我們把他找出來直接在程式啟動的時候運行一下不就好了嗎嘛。

下面是個人實現的:

//HostedService,在主機啟動並執行時候啟動並執行一個服務public class HostedService : IHostedService{        public HostedService(ISchedulerJob schedulerCenter)        {            _schedulerJob = schedulerCenter;        }        private ISchedulerJob _schedulerJob = null;        public async Task StartAsync(CancellationToken cancellationToken)        {            LogHelper.WriteLog("開啟Hosted+Env:"+env);            var reids= new RedisOperation();            if (reids.SetNx("RedisJobLock", "1"))            {                               await _schedulerJob.StartAllRuningJob();            }            reids.Expire("RedisJobLock", 300);        }        public async Task StopAsync(CancellationToken cancellationToken)        {            LogHelper.WriteLog("結束Hosted");            var redis = new RedisOperation();            if (redis.RedisExists("RedisJobLock"))            {                var count=redis.DelKey("RedisJobLock");                LogHelper.WriteLog("刪除Reidskey-RedisJobLock結果:" + count);            }        }}    //注入用的特性    [ServiceDescriptor(typeof(ISchedulerJob), ServiceLifetime.Transient)]    public class SchedulerCenter : ISchedulerJob    {        public SchedulerCenter(ISchedulerJobFacade schedulerJobFacade)        {            _schedulerJobFacade = schedulerJobFacade;        }        private ISchedulerJobFacade _schedulerJobFacade = null;        public async Task<BaseResponse> DelJob(SchedulerJobModel jobModel)        {            var response = new BaseResponse();            if (jobModel != null && jobModel.JobId != 0 && jobModel.JobName != null)            {                response = await _schedulerJobFacade.Modify(new SchedulerJobModifyRequest() { JobId = jobModel.JobId, DataFlag = 0 });                if (response.IsSuccess)                {                    response = await SchedulerManage.DelJob(GetJobKey(jobModel));                    if (!response.IsSuccess)                    {                        response = await _schedulerJobFacade.Modify(new SchedulerJobModifyRequest() { JobId = jobModel.JobId, DataFlag = 1 });                    }                }            }            else            {                response.Msg = "請求參數有誤";            }            return response;        }        public async Task<BaseResponse> RunJob(SchedulerJobModel jobModel)        {            if (jobModel != null)            {                var jobKey = GetJobKey(jobModel);                var triggleBuilder = TriggerBuilder.Create().WithIdentity(jobModel.JobName + "Trigger", jobModel.JobGroup).WithCronSchedule(jobModel.JobCron).StartAt(jobModel.JobStartTime);                if (jobModel.JobEndTime != null && jobModel.JobEndTime != new DateTime(1900, 1, 1) && jobModel.JobEndTime == new DateTime(1, 1, 1))                {                    triggleBuilder.EndAt(jobModel.JobEndTime);                }                triggleBuilder.ForJob(jobKey);                var triggle = triggleBuilder.Build();                var data = new JobDataMap();                data.Add("***", "***");                data.Add("***", "***");                data.Add("***", "***");                var job = JobBuilder.Create<SchedulerJob>().WithIdentity(jobKey).SetJobData(data).Build();                var result = await SchedulerManage.RunJob(job, triggle);                if (result.IsSuccess)                {                    var response = await _schedulerJobFacade.Modify(new SchedulerJobModifyRequest() { JobId = jobModel.JobId, JobState = 1 });                    if (!response.IsSuccess)                    {                        await SchedulerManage.StopJob(jobKey);                    }                    return response;                }                else                {                    return result;                }            }            else            {                return new BaseResponse() { Msg = "Job名稱為空白!!" };            }        }        public async Task<BaseResponse> StopJob(SchedulerJobModel jobModel)        {            var response = new BaseResponse();            if (jobModel != null && jobModel.JobId != 0 && jobModel.JobName != null)            {                response = await _schedulerJobFacade.Modify(new SchedulerJobModifyRequest() { JobId = jobModel.JobId, JobState = 2 });                if (response.IsSuccess)                {                    response = await SchedulerManage.StopJob(GetJobKey(jobModel));                    if (!response.IsSuccess)                    {                        response = await _schedulerJobFacade.Modify(new SchedulerJobModifyRequest() { JobId = jobModel.JobId, JobState = 2 });                    }                }            }            else            {                response.Msg = "請求參數有誤";            }            return response;        }        private JobKey GetJobKey(SchedulerJobModel jobModel)        {            return new JobKey($"{jobModel.JobId}_{jobModel.JobName}", jobModel.JobGroup);        }        public async Task<BaseResponse> StartAllRuningJob()        {            try            {                var jobListResponse = await _schedulerJobFacade.QueryList(new SchedulerJobListRequest() { DataFlag = 1, JobState = 1, Environment=Kernel.Environment.ToLower() });                if (!jobListResponse.IsSuccess)                {                    return jobListResponse;                }                var jobList = jobListResponse.Models;                foreach (var job in jobList)                {                    await RunJob(job);                }                return new BaseResponse() { IsSuccess = true, Msg = "程式啟動時,啟動所有運行中的job成功!!" };            }            catch (Exception ex)            {                LogHelper.WriteExceptionLog(ex);                return new BaseResponse() { IsSuccess = false, Msg = "程式啟動時,啟動所有運行中的job失敗!!" };            }        }    }

在程式啟動的時候,把所有的Job去運行一遍,當中對於多次啟動並執行用到了Redis的分布式鎖,現在啟動的時候鎖住,不讓別人運行,在程式卸載的時候去把鎖釋放掉!!感覺沒啥問題,主要是可能負載平衡有問題,全打到一台伺服器上去了,勉強能夠快速的打到效果。當然高可用什麼的就先犧牲掉了。

坑點又來了

大家知道,在稍微大點的公司,營運和開發是分開的,公司用的daoker進行部署,在程式停止的時候,不會調用
HostedService的StopAsync方法!!
當時心裡真是一萬個和諧和諧奔騰而過!!
個人也就懶得和營運去扯這些東西了。最後的最後就是:設定一個redis的分布式鎖的到期時間,大概預估一個部署的時間,只要在部署直接,鎖能夠在就行了,然後每次部署的間隔要大於鎖到期時間。好麻煩,說多了都是淚!!

Quartz.Net的分布式叢集運用Schedule配置
        public async Task<IScheduler> GetScheduler()        {            var properties = new NameValueCollection();            properties["quartz.serializer.type"] = "binary";            //儲存類型            properties["quartz.jobStore.type"] = "Quartz.Impl.AdoJobStore.JobStoreTX, Quartz";            //表明首碼            properties["quartz.jobStore.tablePrefix"] = "QRTZ_";            //驅動類型            properties["quartz.jobStore.driverDelegateType"] = "Quartz.Impl.AdoJobStore.SqlServerDelegate, Quartz";                            //資料庫名稱            properties["quartz.jobStore.dataSource"] = "SchedulJob";            //連接字串Data Source = myServerAddress;Initial Catalog = myDataBase;User Id = myUsername;Password = myPassword;            properties["quartz.dataSource.SchedulJob.connectionString"] = "Data Source =.; Initial Catalog = SchedulJob;User ID = sa; Password = Ld309402556;";            //sqlserver版本(Core下面已經沒有什麼20,21版本了)            properties["quartz.dataSource.SchedulJob.provider"] = "SqlServer";            //是否叢集,叢集模式下要設定為true            properties["quartz.jobStore.clustered"] = "true";            properties["quartz.scheduler.instanceName"] = "TestScheduler";            //叢集模式下設定為auto,自動擷取執行個體的Id,叢集下一定要id不一樣,不然不會自動回復            properties["quartz.scheduler.instanceId"] = "AUTO";            properties["quartz.threadPool.type"] = "Quartz.Simpl.SimpleThreadPool, Quartz";            properties["quartz.threadPool.threadCount"] = "25";            properties["quartz.threadPool.threadPriority"] = "Normal";            properties["quartz.jobStore.misfireThreshold"] = "60000";            properties["quartz.jobStore.useProperties"] = "false";            ISchedulerFactory factory = new StdSchedulerFactory(properties);            return await factory.GetScheduler();        }

然後是測試代碼:

        public async Task TestJob()        {            var sched = await GetScheduler();            //Console.WriteLine("***** Deleting existing jobs/triggers *****");            //sched.Clear();            Console.WriteLine("------- Initialization Complete -----------");            Console.WriteLine("------- Scheduling Jobs ------------------");            string schedId = sched.SchedulerName; //sched.SchedulerInstanceId;            int count = 1;            IJobDetail job = JobBuilder.Create<SimpleRecoveryJob>()                .WithIdentity("job_" + count, schedId) // put triggers in group named after the cluster node instance just to distinguish (in logging) what was scheduled from where                .RequestRecovery() // ask scheduler to re-execute this job if it was in progress when the scheduler went down...                .Build();            ISimpleTrigger trigger = (ISimpleTrigger)TriggerBuilder.Create()                                                          .WithIdentity("triger_" + count, schedId)                                                          .StartAt(DateBuilder.FutureDate(1, IntervalUnit.Second))                                                          .WithSimpleSchedule(x => x.WithRepeatCount(1000).WithInterval(TimeSpan.FromSeconds(5)))                                                          .Build();            Console.WriteLine("{0} will run at: {1} and repeat: {2} times, every {3} seconds", job.Key, trigger.GetNextFireTimeUtc(), trigger.RepeatCount, trigger.RepeatInterval.TotalSeconds);            sched.ScheduleJob(job, trigger);            count++;            job = JobBuilder.Create<SimpleRecoveryJob>()                .WithIdentity("job_" + count, schedId) // put triggers in group named after the cluster node instance just to distinguish (in logging) what was scheduled from where                .RequestRecovery() // ask scheduler to re-execute this job if it was in progress when the scheduler went down...                .Build();            trigger = (ISimpleTrigger)TriggerBuilder.Create()                                           .WithIdentity("triger_" + count, schedId)                                           .StartAt(DateBuilder.FutureDate(2, IntervalUnit.Second))                                           .WithSimpleSchedule(x => x.WithRepeatCount(1000).WithInterval(TimeSpan.FromSeconds(5)))                                           .Build();            Console.WriteLine(string.Format("{0} will run at: {1} and repeat: {2} times, every {3} seconds", job.Key, trigger.GetNextFireTimeUtc(), trigger.RepeatCount, trigger.RepeatInterval.TotalSeconds));            sched.ScheduleJob(job, trigger);            // jobs don‘t start firing until start() has been called...            Console.WriteLine("------- Starting Scheduler ---------------");            sched.Start();            Console.WriteLine("------- Started Scheduler ----------------");            Console.WriteLine("------- Waiting for one hour... ----------");            Thread.Sleep(TimeSpan.FromHours(1));            Console.WriteLine("------- Shutting Down --------------------");            sched.Shutdown();            Console.WriteLine("------- Shutdown Complete ----------------");        }

測試添加兩個job,每隔5s執行一次。

在圖中可以看到:job1和job2不會重複執行,當我停了Job2時,job2也在job1當中運行。

這樣就可以實現分布式部署時的問題了,Quzrtz.net的資料庫結構隨便網上找一下,運行一些就好了。

截取幾個資料庫的資料圖:基本上就儲存了一些這樣的資訊
JobDetail

觸發器的資料

這個是調度器的

這個是鎖的

下一期:

1.Job的介紹:有狀態Job,無狀態Job。
2.MisFire
3.Trigger,Cron介紹
4.第一部分的改造,自己實現一個基於在HostedService能夠進行分布式調度的Job類,其實只要實現了這個,其他的上面講的都沒有問題。棄用Quartz的表的行級鎖。因為這並發高了比較慢!!

個人問題

個人還是沒有測試出來這個RequestRecovery。怎麼用過的!!

Quartz.Net分布式運用

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