private static void Wrong()
{
Stopwatch watch = new Stopwatch();
watch.Start();
Parallel.For(0, 500000, p =>
{
int c = p;
});
watch.Stop();
long tempParalleTime = watch.ElapsedMilliseconds;
watch.Restart();
for (int i = 0; i < 500000; i++)
{
int c = i;
}
watch.Stop();
Console.WriteLine("順序執行用時:" + watch.ElapsedMilliseconds);
Console.WriteLine("並行庫用時:" + tempParalleTime);
}
這段並行代碼看似沒問題,可是執行出來的結果如下
明明並行了,為什麼還是慢呢,簡直有些不可思議,其實MSDN上有完整的解釋:
System.Threading.Tasks.Parallel.For loop has a small body, it might perform more slowly than the equivalent sequential loop.’ data-guid=”a5a0118a06f0a1b142f8185f50ced09e”>當 System.Threading.Tasks.Parallel.For 迴圈的迴圈體很小時,它的執行速度可能比等效的順序迴圈更慢。 對資料進行分區所涉及的開銷以及調用每個迴圈迭代上的委託的開銷導致了效能降低。
恩,其實原因就是所謂的迴圈體太小,這裡的迴圈體太小,其實這裡不是指代碼的長度,而是指迴圈體裡面做的事情是否比較費時。其實改寫成下面這樣
private static void Right()
{
Stopwatch watch = new Stopwatch();
watch.Start();
Parallel.For(0, 50, p =>
{
WebClient wb = new WebClient();
string content = wb.DownloadString(@"http://www.baidu.com");
});
watch.Stop();
long tempParallelTime = watch.ElapsedMilliseconds;
watch.Restart();
for (int i = 0; i < 50; i++)
{
WebClient wb = new WebClient();
string content = wb.DownloadString(@"http://www.baidu.com");
}
watch.Stop();
Console.WriteLine("順序執行用時:" + watch.ElapsedMilliseconds);
Console.WriteLine("並行庫用時:" + tempParallelTime);
}
就會發現
並行庫用時明顯少了,當然,這裡其實更應該用thread.sleep類比下就好,畢竟訪問外部IO是不太穩定的,不過這已經足夠說明問題了。寫這類並行代碼需要注意的地方很多,一個不留神,很有可能比順序執行更慢。