標籤:sel blog engine set nbsp class date 比例 getc
1 using UnityEngine; 2 using System.Collections; 3 using UnityEngine.UI; 4 5 public class X_RectAutoSize : MonoBehaviour 6 { 7 //原始大小 8 private Vector2 olSize; 9 //縮放後的尺寸10 private Vector2 size;11 //原始大小寬高比12 private float al;13 private RectTransform self;14 public bool lockHeight;15 public bool lockPos= true;16 internal float parentHeight;17 public float heightBoder;18 19 void Update()20 {21 self = GetComponent<RectTransform>();22 if (!lockHeight)23 {24 parentHeight = self.parent.GetComponent<RectTransform>().rect.size.y - heightBoder; 25 }26 self.GetComponent<Image>().SetNativeSize();27 olSize = self.sizeDelta;28 al = olSize.x / olSize.y;29 size = new Vector2(parentHeight * al, parentHeight);30 self.sizeDelta = size;31 if (lockPos)32 {33 self.anchoredPosition = Vector2.zero;34 }35 }36 }
Unity3D UGUI Image與父級保持比例縮放